tag:blogger.com,1999:blog-7197491578009817539.post2343690167404664710..comments2024-03-26T00:50:29.503-07:00Comments on The 3 Toadstools : Key NPCs in my isle of dread campaignshanepatrickwardhttp://www.blogger.com/profile/09779728578574223142noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-7197491578009817539.post-17751333640729043682019-08-09T09:29:57.137-07:002019-08-09T09:29:57.137-07:00I have the pdf. I will go look.
I do the same th...I have the pdf. I will go look. <br /><br />I do the same thing. I have a list of NPC names with two traits to make them memorable. Then when an NPC pops up, they get the next name on the chart. <br /><br />I do detail some NPCs ahead of time but they are not necessarily for the players but rather to inform my own world building. It’s all kind of behind the curtain stuff. The player side I generate procedurally. Scott Andersonhttps://www.blogger.com/profile/12067161332003628237noreply@blogger.comtag:blogger.com,1999:blog-7197491578009817539.post-38157532719435884502019-08-09T06:42:10.266-07:002019-08-09T06:42:10.266-07:00Yeah basically. Do you have a copy of isle of dre...Yeah basically. Do you have a copy of isle of dread? There's a really interesting section on the village detailing everything. THe nice thing is its vague. There are no names. In the back of the book there are suggested names and personalities. For me, this is just abit of prep thats all. I find that if I'm not gaming I'll do a bit of prep, but when I am gaming I just fly by the seat of my pants. This whole above premise is very "NEW DM" style, or 5e kinda. It's just a bit of world building. shanepatrickwardhttps://www.blogger.com/profile/09779728578574223142noreply@blogger.comtag:blogger.com,1999:blog-7197491578009817539.post-73097300951457601692019-08-08T22:01:38.468-07:002019-08-08T22:01:38.468-07:00Ohhh okay let me see if I understand.
You sketch...Ohhh okay let me see if I understand. <br /><br />You sketch out the power structures but then when the players arrive, you assign names and personalities to the specific NPCs they decide to interact with. Is that right?Scott Andersonhttps://www.blogger.com/profile/12067161332003628237noreply@blogger.comtag:blogger.com,1999:blog-7197491578009817539.post-68488360726280684232019-08-08T21:11:47.711-07:002019-08-08T21:11:47.711-07:00Excellent question. I don't really. In isle of...Excellent question. I don't really. In isle of dread they talk about the war and tribal leaders (no names) and the zombie masters. Ramses just popped into my head when we were playing. Of course they were nervous about him and figure he may stab them in the back. Meeka just seemed like a good idea when I thought it up. shanepatrickwardhttps://www.blogger.com/profile/09779728578574223142noreply@blogger.comtag:blogger.com,1999:blog-7197491578009817539.post-6767419401644476942019-08-08T16:36:54.977-07:002019-08-08T16:36:54.977-07:00How do you know who the key NPCs will be before th...How do you know who the key NPCs will be before the campaign?Scott Andersonhttps://www.blogger.com/profile/12067161332003628237noreply@blogger.com