I just finished putting together a revision to my blog post on Myrmidons character class, for Labyrinth Lord & other old school games. There is more to come! I have a few other ideas that I'm slowly working. Good news is this one is free! Just like the Vagrant Character class. Go on and crack some heads.
Get it free here.
Wednesday, September 16, 2015
Tuesday, September 15, 2015
Comic book module art.
I caught this little gem on the d20 sale that is currently going on over at RPGnow.
Sentinels of Echo City
It's the d20 September Sale, so from now through September 30th, this title has been marked down by 15%! For more critical hits, visit our d20 System Sale page.
Sentinels of Echo City is my love letter to 1984. It is the game that answers the question, “what if the designers of FASERIP used the B/X system instead?”. It is the game that I wish I could get into a time machine and take to myself when I was 13 years old. It’s an old-school superhero game jam packed with love for the genre. It’s fast. It’s loose. And it does it all.
I love the look of using a typical comic book layout for the cover of a module. So I decided to give it a go with one of my covers.
Friday, September 11, 2015
Good News
Thaumiel & I have started working on a super secret project. No just kidding, its not that secret, but that's about as much information as I can reveal at this point. Thaumiel "We should write an adventure". Me: "Okay we need a premise". And so it goes.
I think the plan will be to have a few maps from Dyson that are CC. And of course we will be graciously tipping our hat to him, including whatever royalties we can pass along. As well BIG AD! Cuz honestly he's the best map maker.
Hopefully I can wing Thaumiel into doing a few cool drawings for the project. In the mean time I've been writing a bit and using a few cool random generators to spark my imagination! Here's some links.
http://www.seventhsanctum.com/index-bein.php
http://donjon.bin.sh/fantasy/random/#type=castle
http://fantasynamegenerators.com/guild_names.php#.VfMEFxFVhHw
I think the plan will be to have a few maps from Dyson that are CC. And of course we will be graciously tipping our hat to him, including whatever royalties we can pass along. As well BIG AD! Cuz honestly he's the best map maker.
Hopefully I can wing Thaumiel into doing a few cool drawings for the project. In the mean time I've been writing a bit and using a few cool random generators to spark my imagination! Here's some links.
http://www.seventhsanctum.com/index-bein.php
http://donjon.bin.sh/fantasy/random/#type=castle
http://fantasynamegenerators.com/guild_names.php#.VfMEFxFVhHw
Wednesday, September 9, 2015
f**k it I'm on a roll today. 3 blogs in one day
Well first there was the interview, then I was doing a voice over recording session that lasted two hours so I drew a map, and then on my way home from the session I started to think about writing and adventures, so hence blog 3 (in one day). Now the smart SEO, Web nerd says to myself... "Not a smart plan bud, save this post for another day, keep your readers interested by having interesting content once a day, stop taking silly hiatus's for no reason, then spewing forth stuff as it comes".... The other part of me, the silly writer, basically says "f**k it I'm on a roll today".
Well that was a entertaining paragraph.
I've got to thinking that I'd like to do a bit more writing that's a little farther from the Tolkien-esq fantasy that we all hold dear. Don't get me wrong, I love killing orcs, I love playing orcs as a GM, I love all of that stuff. But.....
I've been very interested latetly in Ancient Greece, Romans, Samurai, Steam punk. (not all of these are going to go together but some of them will). For example - The Telchines https://en.wikipedia.org/wiki/Telchines (Go ahead use it, you have my permission, I am going to create something involving them, but not right this sec!).
Also while we are on the topic, read thru this https://en.wikipedia.org/wiki/List_of_magicians_in_fantasy lots of great ideas.
I am starting to think out side of the proverbial box. I'd like to write something like that, something that's a little different. Maybe not exactly Lamentations of a flame princess or Dungeon Crawl Classics, but something that's not the typical. And its not just because there are some great examples of this type of writing out there already (that people adore). Tangent alert! There are shining examples of "thinking outside of the box" within the OSR, we know of a lot of them, the ideas that I'm discussing are similar to some of them. However maybe it'll be my own twist. Maybe it won't amount to anything, just thinking out loud really.
But because I'm starting to feel like I need a bit of a change up. Once again, the Orcs aren't boring.
A whole change in game perspective. Different monsters, different races, classes, all the things that inhabit the world. Maybe a play on a historical idea here and there. That's what is rambling around my brain this evening. Scratch that, that is something that has been rattling around my brain for awhile.
Well that was a entertaining paragraph.
I've got to thinking that I'd like to do a bit more writing that's a little farther from the Tolkien-esq fantasy that we all hold dear. Don't get me wrong, I love killing orcs, I love playing orcs as a GM, I love all of that stuff. But.....
I've been very interested latetly in Ancient Greece, Romans, Samurai, Steam punk. (not all of these are going to go together but some of them will). For example - The Telchines https://en.wikipedia.org/wiki/Telchines (Go ahead use it, you have my permission, I am going to create something involving them, but not right this sec!).
Also while we are on the topic, read thru this https://en.wikipedia.org/wiki/List_of_magicians_in_fantasy lots of great ideas.
I am starting to think out side of the proverbial box. I'd like to write something like that, something that's a little different. Maybe not exactly Lamentations of a flame princess or Dungeon Crawl Classics, but something that's not the typical. And its not just because there are some great examples of this type of writing out there already (that people adore). Tangent alert! There are shining examples of "thinking outside of the box" within the OSR, we know of a lot of them, the ideas that I'm discussing are similar to some of them. However maybe it'll be my own twist. Maybe it won't amount to anything, just thinking out loud really.
But because I'm starting to feel like I need a bit of a change up. Once again, the Orcs aren't boring.
A whole change in game perspective. Different monsters, different races, classes, all the things that inhabit the world. Maybe a play on a historical idea here and there. That's what is rambling around my brain this evening. Scratch that, that is something that has been rattling around my brain for awhile.
Interview with Thaumiel Nerub of D-oom Products
1. When
did you get your start role playing? What was your first system that you
used?
Primary school, when I was around 11 or 12. My
friend's big brother played roleplaying games and introduced his brother into
hobby. From that kid I got it.
My first system I used was a Finnish RPG called
ANKH. It most definitely has roots in earlier D&D, but still being
different. That was also the first game I ever bought, from a department store
back in the days. I still own it, but from the boxed set there are only three
booklets left, two without covers.
My copy (or what's left of it) of ANKH above.
2. Tell
me about Crypt Of Rabies Blog
Crypt of Rabies is my newer blog that replaced
Cradle of Rabies. Cradle was a roleplaying games blog but I started it before
getting really into OSR, so it was a kitchen sink. Celebrating OSR I thought
that the cradle should grow. That's was the beginning of the crypt.
I write about OSR products. There's plenty of
interviews, some material, article like writings and this and that.
3. You
publish old school adventures under "D-oom Products", how did the
name come about out?
D-oom Products was supposed to be something else
than a publishing name for roleplaying games material. I thought I'd buy a
stock of out-of-business rock/goth/punk clothing store and re-sell that stuff
online. It didn't happen. Then I started working on gaming material and I
already had a business name set.
D-oom name... my real name is Daniel, that's D for
doom. Doom is also a cool word. I have no idea how English speaking people
pronounce it, though.
4. What
was the first thing you published?
Dragon Union, which is English translation from
Finnish. Lohikäärmeliitto is a supplement for old school rules showing how you
can run games in a way the original author Nestori Lehtonen thinks. I basically
produced it in English also translating half of the text. But I was not alone,
I had a great set of people helping me out!
I learned so much with this project, mostly what I
shouldn't do and how things shouldn't be done!
5. So
your doing a Patreon, how is that going?
I am having fun with it! Sadly some real life
stress is dragging me and sucking my creative juices out, but I am there. I
naturally wish there were more patrons to support me, but I am perfectly happy
with those who have stepped into my cart. They are great!
It's great to see the response from people (within
Google Plus, too) when people like what I am doing! Greatest reward ever when
people like what I create. I can also monitor what kind of ideas are not that
popular.
With Patreon there are so many awesome creators,
and more start continually, it sometimes feels hard to be as damn awesome as
everyone else! But hey, I enjoy doing this, so I am doing something right then.
People can download, with one month's delay, what I
create from Crypt of Doom blog.
6. What
is your favorite clone?
From clones Labyrinth Lord to play Basic/Expert
D&D because it's one book volume and quite faithful for the source. For
D&D fantasy Swords & Wizardry because it's damn simple and elegant
system, easy to learn and teach, easy to
hack and modify. It is quite close to OD&D (so they say) but not a
straightforward clone, so I am not sure if it qualifies. OSRIC, I probably
won't play as is, but is a damn neat pocked size but thick book of material.
There's so much in it!
I think that is the trinity of OSR clones.
Similacrum games is another story ;)
7. What
system are you currently playing?
Currently I am going to run S&W Whitebox next
for a new group. We'll see what they want to play, and I'll find a
system/setting/material for them. But it's going to be OSR rules in my part of
the table.
8. You
do a lot of your own artwork, have you always drawn?
Yes, I have. For my own enjoyment. The last 10
years or so I haven't drawn much. Every now and then something, but not
actually focused in it. I had to start to draw to make artwork, because I
couldn't afford to pay for it! I thought, what the heck, I'll do it myself!
There are so many awesome OSR artists I follow at Google Plus to give
inspiration. I have learned, that drawing is your own personal style and
expression, not necessarily school-book-Elmore-pictures. So, I'll do some
artwork as long as someone screams me to stop! Well, I think I'd continue
still.
9. What
is your favorite published module other than yours?
This is easy. My favorite is Tim Short's Where Is Margesh Blackblood? because it's an awesome one nighter but also a great
introduction scenario. There's some decent fights, a tougher fight, some
roleplaying etc. I really like it and I've used it more than once.
From your stock I like The Lizardmen ofIllzathatch. Great dungeon, lots of content and exploring. The Overrun Mines
fit my campaign really well, and it was fun to run. The second part of the
dungeon was pure roleplaying! The Tomb Of Gardag The Strange, though, is your
best one. I remember the thrill, "this, my man, is awesome" when I
read the draft. Oh, Ugard I haven't read yet!
10. What
are the plans for the future of D-oom Products?
To publish! When I got enough Patreon material, I
make a collection of it releasing it in PDF and POD. I am working on a
hexcrawlmodule with Jonas Mustonen, but that's been on a small hiatus from my
part. But I think it is going to be awesome! I've also got a
adventure-mini-setting in the back of my head, but I'll let it cook for a
while. I am also open for freelancing and I loved to work with Mythoard! So
awesome. Jarrod is a great guy! I also did something for White Star zine,
worked with Finnish OSR zine, some of my maps were featured in a Finnishbeginner Dungeon Master's guide... all that kind of stuff I am very open to do!
Finnish OSR zine first issue cover above.
I've also have plans to publish basement print quality
products from other published here, locally. I've got two deals already (with
your Lizardmen and with Tim Shorts) to print them here to distribute with lower
post costs than your if you sent stuff here for individual customers. I am
waiting for the time to be right to put these out. At the moment OSR must grow
a little bit more locally before I make you guys' products viral!
11. I
heard you ran a Con, that's friggin bad assed, How'd it go?
In the end, I was very satisfied with it even
though I almost felt disappointed when it started. There were not many people,
but I announced it too late (well, the idea was extempore) and there was
another con at the same time. There's been interest for next year's Otamocon already, so I'll make it again!
Gaming was good, people was great, BBQ was tasty,
sauna was hot, discussions were juicy. I am going to post a full report of the
con in my blog, some day. It's delayed so much for personal reasons, but It'll
be available both in English and Finnish!
12. If
you had a chance to play a character instead of DM, what kind of character would
you play?
I have been a Dungeon Mastering so much, that I am
a bad player. I "try" too much. But nowadays I try to play a simple
character, not too complicated, not one that wants to shine. I'd explore the
dungeon, adventure and the world instead of trying to be a force major and to
bend the game around my character. It's hard to be a good player!
13. IS
the OSR big in Finland? What about regular D&D? 5e? What other games do you
guys play that we might not know about?
OSR is most definitely growing. Me and few other
guys found Google Plus community called Siniset Luolat & ValkeatLohikäärmeet (Blue Caves & White Dragons) to bring OSR gamers together. Now
we've published first issue of an OSR zine! There are OSR gamers, but it's not
a scene, yet. I think that OSR will be big in Finland, if we work for it.
I don't know what games others play, and how much
D&D is played. There are D&D gamers (Pathfinder is still very popular),
but other roleplaying games seem to be more popular. There are a good amount of
Finnish games published, and some are very popular. One of the most popular
games in Finland is Praedor (game by Ville Vuorela based on Petri Hiltunen's
comic book series). Ville Vuorela also published a game based on a novel by
Strugatski brothers.
And of course James Raggi IV lives in Finland.
Lamentations of the Flame Princess is my personal national pride in roleplaying
games industry!
Tuesday, September 1, 2015
Adventure Premise: Thieves Guild VS The Thieves Guild VS A New Thieves Guild
This coming from the book I'm currently reading. Picture this, a very large city that is broken up into territories between 2 competing thieves guilds. The PC's are a small time thieves guild band, looking to start shaking things up within the city. They are met with resistance and outright hostility from some of the other guilds within the city. They do have friends though, the beggars of the city have taken a liking to them. The beggars are the eyes and ears of what is going on within the city. The two larger guilds are trying to rub each other out, putting out contracts for bigger egos within each guild. a NPC named Wolfgang de Soldberg is the leader of the young upstart guild of which the PC's are involved with.
Moving up within the ranks will not only depend on XP for fighting, but also for treasure stolen. As time goes on, the PCs may become larger more important members of the new faction, often recruiting other thieves and going on more difficult jobs.
Playing politics the PC's may have to make an alliance with one or both of the other guilds.
And of course there are other forces at work.
Moving up within the ranks will not only depend on XP for fighting, but also for treasure stolen. As time goes on, the PCs may become larger more important members of the new faction, often recruiting other thieves and going on more difficult jobs.
Playing politics the PC's may have to make an alliance with one or both of the other guilds.
And of course there are other forces at work.
Subscribe to:
Posts (Atom)












