Thursday, January 26, 2023

Completed my collection

 Even though I said I wouldn't play 5e I did.  I've enjoyed dming it, I've enjoyed playing basic characters.  I'm currently running a game and plotting a campaign that will require a lot of homebrewing and adventures.

I bought the monster manual today, which completes my collection. I need a shelf for this stuff now.

Don't get me wrong I'm still playing osr games, got one every Tuesday.

I doubt I will purchase anything else from wotc after all the bs.  But stranger things have happened.  

I don't want to play the new edition they are coming out with.  I'm perfectly happy with the books I have.

Next new session I run is going to be advanced fighting Fantasy.

Sunday, January 15, 2023

Working on a campaign and house rules

After my new group finishes up lmop I am going to run saltmarsh.

I've been slowly working on some house rules, a campaign overview document etc.

For the campaign the first thing I'm going to tell the players is it's going to be a slow burn.  The intention will be to retire at level 10.  Alot of newer modules are a race to level 20.  I'm not a fan.  I like getting really good at playing at second level before moving up.

I'm hoping to only use the essentials rules for character creation, leaving out all the phb options that don't belong in greyhawk.

For the actual campaign I'll start with the first adventure and then hopefully pepper in some stuff from iceapire peak and possibly witch light.

Probably going to be the first time I have a real session 0.  Which is exciting.

Today after grocery shopping and skating I have to start going thru the book and making a document for the monsters as there are no stats really in saltmarsh.

Oh and I've got idea for a magic sword, the black crazor, formerly owned by a pirate.

Monday, January 9, 2023

Ogl 1.0 disclaimer

Content on this blog that was created prior to January 9th, 2023 that included mechanics,new classes, Monster, spells and adventures for retro clones and the earlier editions of the"world's most popular roleplaying game" was written for the open game license version 1.0 in mind. 

It was also created in the spirit of fairplay and keeping a great game alive.

In the interest of archiving, this work will remain live on the site.

Thursday, January 5, 2023

Pulled it

 Hi Everyone, 

There's been a LOT of discussion regarding the new OGL and what it means for the OSR and indie creators.  I'm not getting into that discussion here.  What I am doing is explaining the reasonings behind pulling all the 3t stuff from drivethrurpg.

It's because it's time.  A lot of it is old stuff, that's not entirely relevant nowadays.   As well I know I can do better.  Part of me is done being a publisher.  I've left up 2 releases, a map one and a book of random tables.  There was a few extra random table releases that were put into that book, and were duplicated.

I'm not doing this because I fear some repercussion from the wizards.  There are a LOT of bigger fish out that than I.  I am pulling the pin, because that was part of an older version of me and I'm not as much that guy anymore.  I put a lot of internal pressure on myself to do things, be better, etc.  And its time to flip that page.  

I have to say, thank you to everyone who purchased, played, downloaded, reviewed and gave me a thumbs up over the years!  I appreciate it.

With that said, I am moving forward.  I'm not sure what I'm doing.  But something different.

Once again thank you.

Saturday, December 31, 2022

Not doing dungeon23

 I decided I'm not going to participate in this.  As a friend said, it can be too big and overwhelming.

Instead what I'm going to do is world build.

First step as per advice in the comments of a previous post.

Read the 1e dmg.

Thank you JB 

Step 2

Go here 

Use the small descriptions as writing prompts.

Download every iteration of the map. 

People and monster the map.

Pepper it with some adventures I want to run.

Step 3

Run it with whitebox fmag.

First however step 1.

Friday, December 30, 2022

Statless and system agnostic

I've often wondered how one would write an adventure that was statless and system agnostic.

I'm not entirely sure it's doable, or at the very least useable.

I know there are a few books out there that were produced well that are decent.  I also know there are a lot that paint the picture of being agnostic but still have kinda sorta dnd stats in them.

There are others that have their own baked in system and notes about conversion.

I think writing source and campaign style books is a lot easier to do.

Do you have any favourites that check off the box of being statless and system agnostic?

Tuesday, December 27, 2022

Dungeon 23

So a new thing started, a writing prompt.  This time it's a year, not a month.  There has already been a few people starting this.

I am not going to come right out and say I'm doing this, because I know I won't complete it and I know I'll get sidetracked.  I've attempted mega dungeons on this blog before!

That being said I like the idea of the following:

Doing a once a week catch up with as much stuff as I can.

Doing a dungeon

Working on city neighbourhoods.

Working on NPCs

Working on a large campaign world.

What might happen is it might be all of those things.

Or nothing lol!