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Thursday, June 28, 2018

Cool DIY Things

Here are a few little DIY projects and coolness that I've noticed crop up on G+ that you may not know about.  Some of them might be helpful to you!

James Spahn wrote up a B/X Thief variant here

Samwise Seven RPG has been working on a OSR/D100 game called "Eighteen inches of blood"

The Old School Blue Podcast is back.  I laid down the theme song for that one.

Antonio Bravo did an actual play of Labyrinth Lord on youtube.

"They come but what are they" random cool table from James West

Great blog post from Pits & Perils (Olde House Rules) about playing "dumb characters"

Tales of the Jolly Roger - Jaunty OSR Pirate Adventures in a Sea of Rascals







Tuesday, June 26, 2018

Dark Thoughts

This post contains spoilers about the Netflix show "Dark". 


After we finished watching the show the other day (I can't wait for the next season!) I started thinking about running a time travel type D&D game.  As I'm not the best historian in the world, I was trying to wrap my brain around doing a game with 3 different time lines (like the show), set in a medieval world.  However I wanted to have guns in it, and I couldn't quite figure out how to do a future world. Part of it was "what technology is in the past thirty years, and or the future?"  Obviously I could have it set on the brink of gunpowder.  But what happens in the future?

In the TV show there are 3 time periods, 1953, 1986 and 2019.  Obviously there are changes in the way the world is between the time periods.  Certain things are constant however, like cars, phones, roads etc.  I realized quite quickly last night that doing a time travel game similar to the show would work extremely well with Dark Places Demogorgons!  Rather than try and pull off some kinda of typical D&D fantasy game.  The neat thing about trying something like this is you can have relatives in the time periods of the characters.

So using the dark mold I could easily start the thing in 1986 (because DP&D is set in the 80s!) and then time travel to now which is easy, and I love the 50's so that would be easy to write that as well.  I would think that have a central location like a Diner or a Bar would be handy.  Maybe the jukebox in the bar is bright shiney new in the 50s and barely useable in the 2020's with scratched records.

The other thought I had was running a "Call of Cthulhu" game with this, however I'm not that well versed in the rules of the game, and I'm not really a horror guy.

Anyways, just some thoughts.  I think it could be interesting.

If you get a chance watch the show if you haven't already! It's wonderful.

I briefly discussed this idea on my podcast last night.




Monday, June 25, 2018

The Return Of The Blue Baron is LIVE

Welcome to "The Return Of The Blue Baron" Volume 2 in the "Blue Baron" Series of Collaborative Dungeons.

It is with heavy heart that I confirm the rumors which you must have heard by now.  My husband, Lord Gavanov Keiner, 23rd Baron Keiner, known to many as the Blue Baron, is no more.

Yet hope remains in the words of his final command, a rather unique funeral arrangement.  The Blue Baron dares all brave and adventurous souls who would risk death in trade for fame and glory to come forthwith to Einhornstadt, arriving no later than three days before moonrise.

My Lord Baron calls on you from beyond the grave. Ignore him at your loss and peril.

Expectantly,

Maria Keiner

A collabarative dungeon for Blueholme Prentice & Journeymann Rules, for 4-6 players levels 3 and up.

The dungeon contains:

2 Levels

46 Rooms

New Creatures

New Artefacts & Magic Items

Please note: A POD version of this will be released soon.  It will be at cost.  As well a black & white printer friendly no art pdf will also be released.  We appreciate any feedback, reviews and errata information that you can provide.  Thank you very much!

GET IT HERE

We want to know about your experiences with "The return of the blue baron!" 
What do you think?  
Which conclusion did the adventurers play out?
Our Heroes Triumph
Inglorious Failure
Bested
Other
If it was Bested, how did the adventurers escape the dungeon?
If Other, please do tell:
Anything else of note? This includes brief funny anecdotes:

Friday, June 22, 2018

Prep for tuesday DCC game

At some point this weekend, I need to start prepping for our first DCC game on Tuesday night.  I'm beyond excited.

My wife grabbed me a bunch of washable markers, and a large plastic grid sheet from the dollar store.  I intend to draw out the map on the table as we go.  I need to find these things, they are somewhere in our house..... ugh.

I'll be using d20s for any of the monsters (specifically the ones in that one room!).  As it's easy for them to say "I hit the orange one!".  Also at one point I may use other random dice.  In the case of lots of monsters, then it's "K i'm attacking the blue d6, or red d8".

I have to find my 8" tall plastic Mike Wazowski.  There's a section of the dungeon with a large head that shoots crossbow bolts.  That should be a riot

Character sheets are printed and ready to go.

I also need to re-read thru the module to see if there are any other nifty set pieces I can use.

Should be fun! 



Thursday, June 21, 2018

Goslin - Mutant Future Creature

Goslin - Mutant Future Creature 
No. Enc.: 2d6 (8d10)
Alignment: Chaotic
Movement: 120' (Fly 240')
Armor Class: 4
Hit Dice: 6
Attacks: 3 (Acid/Wings)
Damage:  Acid 1d8, Wings 1d6/1d6
Save: L5
Morale: 7
Hoard Class: II
XP Value: 800

The Goslin, or "Goosemen" of the Northern wastes are a mutant cross breed of Humans and Canadian Geese.  The upper torso of the Goslin is that of a Goose, with a long neck and large heavy wings, the lower half has legs and feet of a human.  The Goslin's are evil creatures that hunt humans and non humans alike, they are particularly protective of their young.  In combat they will beat opponents with their large wings, and spit acid every 4 rounds (1d8).  The Goslins make their homes along iced water and streams.  They are semi intelligent, proud, and somewhat easy to outsmart.  As an escape they will fly away to live to fight another day.  They have developed a cold mutation over the years, so that the weather does not affect them, unlike their ancestors they do not fly south for the winter.  They tend to hoard shiny things.  Under no circumstances should adventurers get between the Goslin and their young.



Wednesday, June 20, 2018

Cool stuff and updates

Hey everyone, couple of cool things I've noticed in the last few days.

The Masters Hoard
A System Neutral Collection of 22 Magic items
Hopefully most of the items are fairly original and are often accompanied by a quirk or two!  22 magic items in 26 pages!  Cool stuff, and it's free! (But should be pay what you want). 

Blog Post:  NEW CHARACTERS DEEP IN A MEGADUNGEON
https://pfaff.blog/new-characters-deep-in-a-megadungeon/
Genius way of getting new characters into the dungeon.  I'll be printing this one off.

Blog Post: Levels and the Old-School Brain
http://pitsperilous.blogspot.com/2018/06/levels-and-old-school-brain.html

3 Toadstools stuff:
Apparently I have a bit of a perfectionist issue.  But don't fret! The pdf version of rotbb should be up on drivethru by the end of the week.  I've sent out a copy to all the authors for final approval and I have a few little details I need to fix up.  Shouldn't take me too long to do.  Also a few nitpicky things on my part.  I've realized that I'm good at details, I have a list that I need to run thru quickly and then it's ready to go.  Just latetly I was working on a CD production, and my client changed the lineup on the graphics, but didn't tell me.  I had to reburn the CD masters.  It's things like this that I catch (for better or worse hahah).  Hence why this is taking so damn long.  Another thing I realized is that I'm going to have to copy and paste text out of publisher directly into word for the "printer friendly BW version" of rotbb, due to the changes I'm working on.  Because the publisher file has become the "master"... k I'm rambling.

The intention is to put up the pdf and then if there's any little erratta bits I'll fix em.  After that I want to figure out a way to make it a POD, at cost.  The intention behind the baron has always been to A.  Have fun B.  Promote other authors & artists.  Hence "at cost".  A few people have wanted me to make a bit of money at it, but I honestly don't want to.  Part of the charm of working on this, is seriously bouncing things off of people, asking for a favour here and there, and having fun.  Example I talked to James West a few weeks back, I asked him if he would be up for drawing a cartoon for the book.  The idea was to have a 1e DMG joke in it.  James had a few other things going on at the time when we started writing, so he wasn't able to jump on board.  However he was able to draw an awesome cartoon!  Check out his profile to see a picture of it

Here's a thing I'm considering for the final layout for POD.  Let me know if you think it's silly or not.  The general idea is if your flipping thru the book you would be able to quickly see a room number.


Further here's a friggin awesome golem and puzzle by Denis McCarthy. 







Saturday, June 16, 2018

Bit of a fail

Last night when I got home I thought I might try and do another podcast with anchor. I had downloaded the app, figured I'd use my onboard mic from my tablet. Boy was I wrong! Talked for five minutes and listened back. Ugh. I'll have to go back to the drawing board. Thankfully I have a bit of audio gear at home. So I'll probably end up using a mic, small mixer and my laptop in the future. First two episodes were done at work (in a recording studio). At home this should give me the opportunity to learn reaper better.

http://reaper.fm

As I stated in the first episode, I'll probably throw some funny commercials in on occasion. I've found a excellent source!

Next week the return of the blue baron will be done. I'll be sending it off to the writers first, and once it's approved it'll go up on drivethrurpg.com as a free download. Then onto a new project.

I've got far too many ideas in the can. (I discussed this on episode three that got trashed).

I'm starting to think that we should start writing the third volume for the baron now lol. Since it took me six months to get it done. That said I need a break. Plus it's summer here! Yesterday was thirty degrees Celsius, with a crazy amount of humidity.