I am probably like a lot of games masters, in that I want to infinitely tweak things. I find that I can never decide on a system, an adventure, or a world to use. When I do make a decision, it only lasts for a little while and then I either get A. Bored with it, or B. Annoyed with it.
Last night while I was trying to fall asleep I had a thought about creating a random table for myself and then just going with the results. Here's the example
The system that shane will run (Roll a d8)
1. B/X with descending AC
2. Whitebox FMAG
3. Basic 5e
4. Advanced Fighting Fantasy 2.0
5. 2nd Edition AD&D
6. BFRPG
7. Blueholme
8. LOTFP
There is literally nothing wrong with any of these games, they all run pretty decent. The problem I have is that I blur the lines between them more often than not. Which gives rise to "Hey I'll just write my own system". Example I really like FMAG, but I'd like it to be more swingey and use +/- 3 for attributes. I really like 2e but feel I'd get bogged down with all the extras that's in the book, and run it more like basic D&D with thaco and NWPs. Basic 5e is alright, but I haven't run 5e in awhile and would likely run it a lot more like an OSR game (which is fine). BFRPG is probably the one that is as close to what I'd like, BUT I really dig the single saving throw from FMAG.
Not to mention the infinite amount of hacks out there.
Like this one: https://www.reddit.com/r/rpg/comments/b11syu/here_is_some_fucking_dd_a_micro_rpg_in_four_pages/
You see my problem.
Here's another good one....
WORLDS THAT SHANE SHOULD RUN
1. Greyhawk
2. Mystara
3. Black Marsh
4. FR
This list could be longer....
I like all of them, but canon gets in the way sometimes (in my head). Creating a home brew is the best option, but of course I'd steal bits from all of the above.
The problem with using a world/adventure/game is that there's always going to be something that you really like and things that you don't quite like.
What I have learned using roll20 is the easier the system the better for playing online. You get less bogged down with the minutiae. Which throws out a few of the systems above. It's too bad there isn't a FMAG character sheet (Not that anyone has used a character sheet in my games yet).
What is probably the absolutely best bet is to create a straight up dungeon crawl and use BFRPG, and just roll with it....
Those are my ramblings for the day.
Note: Thus far I have not been laid off, it appears to be biz as usual until we are told otherwise.
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