Just finished a wonderful session with Tim Shorts and the Monday night miserable bastards crew. Best part was we ended on a cliffhanger.
We had just found a abandoned village, some of it had been destroyed. We fought a few skeletons, then went into an old house. There we found a skeletal baby (I believe), which had eight large gold bricks.
After that a booming voice said "now your mine"
Perfect!
I really like playing bx or lighter games on roll20. Tim has a really good way of going about things, and handling specific mechanics. It's almost invisible.
Typically with ability checks (which don't happen often) we roll d20+level+stat mod.
It's basically bx with ascending ac, and mostly d6 damage. As well side initiative.
There's honestly not much I'd change, if I wrote some rules.
I recently had a discussion about ability checks and mechanics with a player on roll20. I may have been using them far too often. I was also using roll under. Tim doesn't typically give us a dc number. More so we roleplay it out. And on occasion we will have to roll.
Another thing I saw recently was using percentile dice. I may start doing that actually. Pick an amount and have a player roll.
Anyways just some brief thoughts.
Showing posts with label Monday Night Miserable Bastards. Show all posts
Showing posts with label Monday Night Miserable Bastards. Show all posts
Monday, December 16, 2019
Monday, July 29, 2019
I had to walk a mile for a vile pile of bile (monday night miserable bastards session 11)
Oh wow was that a fun session. I missed the previous session due to some work commitments. It appears that after today we will be taking a bit of a break until the start of September which is totally cool with me. Anyways here's Skord's take on what happened.
Day 11 in this forsaken forest.
We have entered the northmen's dungeon. Above the door scrawled were the words
“Only the Hopeless Enter Here”.
(Whoever lives here, has a sick sense of humour.)
We walked down the hallway into the dungeon, and found a room at the end, carefully walking past a pit trap. It appeared there was a fan blade of sorts in the room. It was a circular room, the fan was not turning. Kojack carefully went into the room, sneaking around and checking things out.
Armand went back to check out the pit trap, I slung him down with some rope and spikes. At the bottom appeared to be a few dead bodies. He searched around, but was unable to find any exits from the trap. From the light of my torch, I swore I saw something glint at the bottom. I turned to look up to see how kojack was faring, and I heard a big click! and then a scream.
I hauled up Armand, and went to check on kojack who was being tended to by the cleric Rather. We discussed how to move forward, and decided to attempt to turn the large scary razor circular thing the other way. With a bit of elbow grease we managed to get it to stay in place with another more satisfying click. We shuffled thru the room carefully.
kojack went first into the room beyond, it was very large with hanging rafters, and a set of stone steps. Upon the steps was a stone grotesque creature that was very large.
On the rafters were smaller stone creatures. That crazy dwarf went up to check them out, and decided to putt one off with his warhammer.
Not thinking at first, I thought I'd try and catch it. I quickly realized this thing was heavy! How the hell did that dwarf putt it off the rafters is beyond me. The cleric realized that the stone statue was made from hell stone, literal stone from the abyss. After that Kojack decided to drink down one of Hugo's special healing potions. I guess those don't always work, because the dwarf cursed at the sky "fuck you hugo!"
We decided to get out of this room, in case we woke anything up! (i.e. fuck that room).
Further down the tunnel, we came upon a room with a set of stairs leading down. Above the stairwell was written.
“hell is empty, all the devils are here”
(seriously who comes up with this stuff).
Just as we are deciding what we will do, the floor starts to cave in. We quickly run down the stairs, hearing a loud boom.
Alright so we maybe trapped down here. Press on.
We wandered around for a bit, and around one corner this super tall and very ugly green thing is snarling at us. It's holding a 6 foot elephant tusk menacingly. Only a few of us could get close to it for melee, I pulled out my sling and started chucking silver stones at it. One hit and it oozed a pile of bile (I believe green, but it was the heat of the battle so I don't know).
In the middle of the battle our trusty warrior armand fell to the beast, he lay unconscious on the floor, bleeding profusely. Thankfully we were able to kill the beast, but not before it spewed bile from its guts all over armand. Thankfully our trusty cleric Rathgar was able to heal him. Looting thru his body, that dwarf found some more Viz!
We found a very suspect tomb, and decided it wasn't worth walking into. The last room we found (after we found a set of keys to it) contained a dark dwarf. He wanted to talk. (I wanted to kill him). The dwarf took the lead and spoke with him. He brought mysterious tidings, as if he knew we were coming. He asked the dwarf if he was Durbin's brother (a dwarf we met early who guided us to this place. I may wring his neck if we get out of here). He was not related. The dark dwarf pulled on his pipe and shared it with a few of us. It was then we noticed the dark hole in the centre of the room. More word's were exchanged, and we started to grow tired of this guy. Then a low growl emitted from the hole, and something in the deep started to move. I lashed out at the dark dwarf, and he vanished. The floor caved in.......
And that my friends is the end of this tale till September.
*****
Our DM is Mr. Tim Shorts, you can find him here:
his micro adventures here:
We are playing Old School Essentials. You can get it here:
Tuesday, July 16, 2019
Go east and find the creek (Monday Night Miserable Bastards) Session Report
Players note: I can't believe that we just finished session 9. Time flies when you are rolling virtual dice. Speaking of, the dice gods were on my side last night! Most of my rolls were decent. Tim made us roll d6s for random monster encounters. Generally speaking when I run a game, I do that behind the screen, but I like the idea of having the PCs do it. Image courtesy of https://www.oldbookillustrations.com/
In the previous session, we met this dark dwarf in Hound's Head named Durban who explained to us how to get to the north-men's dungeon. He took us to the vicinity of the area we needed to explore and then said "Go east and follow the creek". My friend Kojack and I decided to get up early and explore. The other adventurer's in the party were sleeping like babies, and we didn't want to wake them up. Achtung (the hireling wizard of mine) came along on the trek. We figured we would do a bit of scouting, and get an idea of what the land looked like prior to waking up the other adventurers.
Within a few minutes of leaving the camp we stumbled upon a very large (I'm going to say giant) deer carcass that we being munched on by a weird beetle. It looked up at us, and snapped it's pinchers, which then created a electrical shock between them. A fight ensued, 3 on 1 this was going to be easy.
It wasn't really.
After a few good wacks, we got a rhythm and managed to kill the beetle. Kojack thought about the idea of using the carapace of the beetle as a shield. Unfortunately Skord had wacked it so hard that there wasn't really much left over. It did turn out that the beetle was filled with Viz (a magical component that sometimes allows +1 to things, or allows a caster to cast more often, very nifty).
As we explored we kept finding burial mounds, most of which were very old and undisturbed. I have to admit, the hair stood up on the back of my neck while we investigated them.
As we moved along, we found an old stone obelisk. The dwarf recognized that it had been made by his kinsmen. There was no writing, runes or any identifying marks. Grabbing a shovel Kojack dug down and found the bottom of the stone, there was still nothing of real interest.
We moved west, and ran into another shocker beetle. This place is infested with them!
Thankfully, death came swiftly to the beetle and we kept moving. We finally found the creek, and looked around. There was some interesting 3 foot plants on the far side of the creek. Achtung went to investigate.
Alas, after a quick spray of what can only be described as poison needles, Achtung met his maker. I have half a mind not to hire another poor soul, it's better if I do this alone. (or among my adventuring friends).
Sorry Achtung.
From the other side of the creek we hurled arrows and stones at the vampiric plant, and were able to disable it without much damage to ourselves.
Unfortunately we had to take a few things off of Achtung's corpse, but we did bury him. Hopefully he finds what he's looking for in another life.
As we meandered along the creek bed, we stumbled upon a recently deceased corpse. It appeared to be human, a cleric (from a quick search of his body, we found a holy symbol of the Great Imbibber). Beside him was a battle staff, which we took with us. I gave him his last rights, invoking the name of the Great Imbibber and his gospel. The cleric should have made his way to the halls of the great tavern in the sky.
We kept moving south along the creek, and finding more burial mounds (still fucking creepy). We finally stumbled upon the end of the creek, which lead to a large hill. Near the bottom of the hill was a cave entrance. Which was swarming with more of those god forsaken beetles. We fought one, while the others seemed to busy themselves at the bottom of the hill. Not being completely inept, we made a break for it before we got swarmed by them. Retracing our steps we found a small clearing near the edge of the forest and made camp. We will have to circle back and find the rest of the crew.
Hopefully they have some decent stew on, I'm getting hangry!
Tuesday, July 2, 2019
So scorn was interesting (Monday night miserable bastards play report)
I write this at a sorry excuse for a bedside table in the craw inn. Scorn has been interesting to say the least. Upon arriving the guards gave us some hassle. I had to pretend to have a different name, which I failed at miserably. Thankfully I managed to pretend to be drunk, and the guard let me in. That sneaky priest just walked in with some commoners, no hassles. Must be his clothing perhaps?
We wandered about gathering information on dealers. Found a very pricey Inn that we decided against. Finally managed a decent albeit cramped spot at the craw. The seahawk tavern was quite a lot of fun. The halfling blessed a keg in the name of the great imbibber. I sometimes wonder if there is no such God, and this is all a bit of a lark.
Fundar was kind enough to buy me a Warhammer. It will need a name. Maybe the next thing I have to kill.
At the tavern we found out about "kettles", a great lady smith. We decided to meet her in the morn. As well we found a few places for healing potions.
The dwarf was more than happy to negotiate for all of us. He enjoys that.
We managed to find "Hugo's healing potions" and bought a large jug. Who knows if this will work? It was however priced right.
Another curious magik shop we went to had a table that would change the items on it. Nifty I say! And good security.
Speaking of, we passed a group of spears today. One guy may have noticed me, he looked twice. Even with these scars, I shouldn't come back here. I am going to purchase a executioner hood.
I met up with Gwen and discussed a few things. A relayed the information about the asshole brewer to the crew. We deemed him unacceptable.
After buying quite a lot of silver goods at the smith, we retired for another few ales.
We wandered about gathering information on dealers. Found a very pricey Inn that we decided against. Finally managed a decent albeit cramped spot at the craw. The seahawk tavern was quite a lot of fun. The halfling blessed a keg in the name of the great imbibber. I sometimes wonder if there is no such God, and this is all a bit of a lark.
Fundar was kind enough to buy me a Warhammer. It will need a name. Maybe the next thing I have to kill.
At the tavern we found out about "kettles", a great lady smith. We decided to meet her in the morn. As well we found a few places for healing potions.
The dwarf was more than happy to negotiate for all of us. He enjoys that.
We managed to find "Hugo's healing potions" and bought a large jug. Who knows if this will work? It was however priced right.
Another curious magik shop we went to had a table that would change the items on it. Nifty I say! And good security.
Speaking of, we passed a group of spears today. One guy may have noticed me, he looked twice. Even with these scars, I shouldn't come back here. I am going to purchase a executioner hood.
I met up with Gwen and discussed a few things. A relayed the information about the asshole brewer to the crew. We deemed him unacceptable.
After buying quite a lot of silver goods at the smith, we retired for another few ales.
Tuesday, June 25, 2019
Why the heck are there nooses everywhere??? (Monday Night Miserable Bastards)
I walked out of the grotto, carrying only my underwear. My mail, shield and mace had completely melted away from the acid spewed by the demon. I shook off my worries, and looked around. Kojack the dwarf smiled at me as he brushed the dust off. Funder and Rathgar must have headed back to hounds head ahead of us? I didn't see them when we left. Of course I was pretty beat up and tired.
As it was I barely made it back to town.
The dwarf was quite excited about some of our finds, most of the way back to hounds head he kept suggesting "we should really go to scorn and sell this stuff, I bet we can get some decent silver for it".
I was casually listening, my damn ear was still ringing from the battle. Did he say Scorn? I guess I'll have to face the facts and at some point tell my cohorts about my past. Not now though... I'll just carry on.
When we arrived back into Hounds Head, we met an adventuring party (who were decently equiped) they even had a wizard wearing a purple robe!
We briefly talked with them, and then headed over the mage/alchemist guy (I can't honestly remember his name, but he really dug arcane stuff, so it was our best bet). Kojack managed to sell off a bunch of Viz (I think we made 600 Silver pieces). I was stoked, as I need some armour in the worse way. That dwarf he really likes to get a good deal, haggling is probably his 2nd favourite past time (bashing heads is the first). He accounted for what we owed the other 2 members of the party.
Speaking of, I still didn't notice them in town, they must have headed to the Inn or something?
Word around town was that a new smith might be moving in! I guess we've been boosting the local economy a bit. The thing is I really don't even know what the means, I actually overheard that from the dwarf. If you asked me to spell economy, I doubt I'd be able to. It's funny the things you pick up along the way.
We wandered over to the general merchant, and I found a really nice set of Scale mail and a shield. I asked the trader if there was anyone in town with some artistic ability. He pointed to his son (who was quite scared and sheepish). "tag is quite good!". I talked it over with the lad and asked him to paint a white tankard on my shield with a blue outline (in honour of Fundars God - The Great Imbiber). As far as pay was concerned, I was supposed to wait and see what it looked like, and then make a decision on how much I thought it was worth. (spoiler alert, I paid the kid well the next day. he did a bang up job).
The thirst at the back of my throat was starting to become very apparent, so we headed over to the "angry priest inn". (who comes up with these names? I heard once about a place called the balding minotaur, and of course the extremely popular travellers inn).
With a few coins in my pocket I decided to see if I could scope out a hireling torch bearer type. I wound up with a wizard (or so he has led me to believe). His name is ACTUNG, and he's a apprentice in the guild of arcane lore. Seems like a stand up dude so far. He drank the beer I gave him.
I honestly have no idea how we attract these wack adoodles, but we met this bloodletter guy named Traveria who was also going to scorn. I guess safety in numbers right?
We promptly left town with this guy in tow. I forgot to mention I recovered 2 regular maces from the grotto (well the dwarf did). On the way along the trail we saw this huge dust cloud, bunch of super armoured knight types, a flag of "the spears of sarath" flying down the trail heading towards us. I made like a cheque and bounced! I ran into the forest, hoping they wouldn't notice me.
Along the route we started discussing my past a little bit. I left some things out, but I did mention that I had run ins with those guys and I was a bit worried that they may notice who I was. The dwarf kindly suggested that he could "break yer nose!". As well, I didn't realize it till now, but most of my face has pits from the acid burns.
WACK!
So my nose is broken now.
Good news is, between the burns, the broken nose, and the tankard skin image, I should easily slip by these guys from now on.
We made camp for the night with another group of adventurers who were heading to hounds head. In the morning we stumbled upon a dead body hanging from a noose, blood was still failing from the ground. Nearby was a very eerie site. A field surrounded with trees, all had noose tied to them, and all of the noose had been cut.....
Fuck that room.
I made up my mind to see if I can find Gwen and touch base with her. See what the crew has been up to. Maybe get a little extra money on the side of need be. Also I think I'll see if I can track down a decent brewmeister for our plans in Hounds Head. Hopefully we catch up with those other 2 characters in Scorn.
Check out Tim's website: https://www.gothridgemanor.com/
and his Patreon: https://www.patreon.com/gothridge
As it was I barely made it back to town.
The dwarf was quite excited about some of our finds, most of the way back to hounds head he kept suggesting "we should really go to scorn and sell this stuff, I bet we can get some decent silver for it".
I was casually listening, my damn ear was still ringing from the battle. Did he say Scorn? I guess I'll have to face the facts and at some point tell my cohorts about my past. Not now though... I'll just carry on.
When we arrived back into Hounds Head, we met an adventuring party (who were decently equiped) they even had a wizard wearing a purple robe!
We briefly talked with them, and then headed over the mage/alchemist guy (I can't honestly remember his name, but he really dug arcane stuff, so it was our best bet). Kojack managed to sell off a bunch of Viz (I think we made 600 Silver pieces). I was stoked, as I need some armour in the worse way. That dwarf he really likes to get a good deal, haggling is probably his 2nd favourite past time (bashing heads is the first). He accounted for what we owed the other 2 members of the party.
Speaking of, I still didn't notice them in town, they must have headed to the Inn or something?
Word around town was that a new smith might be moving in! I guess we've been boosting the local economy a bit. The thing is I really don't even know what the means, I actually overheard that from the dwarf. If you asked me to spell economy, I doubt I'd be able to. It's funny the things you pick up along the way.
We wandered over to the general merchant, and I found a really nice set of Scale mail and a shield. I asked the trader if there was anyone in town with some artistic ability. He pointed to his son (who was quite scared and sheepish). "tag is quite good!". I talked it over with the lad and asked him to paint a white tankard on my shield with a blue outline (in honour of Fundars God - The Great Imbiber). As far as pay was concerned, I was supposed to wait and see what it looked like, and then make a decision on how much I thought it was worth. (spoiler alert, I paid the kid well the next day. he did a bang up job).
The thirst at the back of my throat was starting to become very apparent, so we headed over to the "angry priest inn". (who comes up with these names? I heard once about a place called the balding minotaur, and of course the extremely popular travellers inn).
With a few coins in my pocket I decided to see if I could scope out a hireling torch bearer type. I wound up with a wizard (or so he has led me to believe). His name is ACTUNG, and he's a apprentice in the guild of arcane lore. Seems like a stand up dude so far. He drank the beer I gave him.
I honestly have no idea how we attract these wack adoodles, but we met this bloodletter guy named Traveria who was also going to scorn. I guess safety in numbers right?
We promptly left town with this guy in tow. I forgot to mention I recovered 2 regular maces from the grotto (well the dwarf did). On the way along the trail we saw this huge dust cloud, bunch of super armoured knight types, a flag of "the spears of sarath" flying down the trail heading towards us. I made like a cheque and bounced! I ran into the forest, hoping they wouldn't notice me.
Along the route we started discussing my past a little bit. I left some things out, but I did mention that I had run ins with those guys and I was a bit worried that they may notice who I was. The dwarf kindly suggested that he could "break yer nose!". As well, I didn't realize it till now, but most of my face has pits from the acid burns.
WACK!
So my nose is broken now.
Good news is, between the burns, the broken nose, and the tankard skin image, I should easily slip by these guys from now on.
We made camp for the night with another group of adventurers who were heading to hounds head. In the morning we stumbled upon a dead body hanging from a noose, blood was still failing from the ground. Nearby was a very eerie site. A field surrounded with trees, all had noose tied to them, and all of the noose had been cut.....
Fuck that room.
I made up my mind to see if I can find Gwen and touch base with her. See what the crew has been up to. Maybe get a little extra money on the side of need be. Also I think I'll see if I can track down a decent brewmeister for our plans in Hounds Head. Hopefully we catch up with those other 2 characters in Scorn.
Check out Tim's website: https://www.gothridgemanor.com/
and his Patreon: https://www.patreon.com/gothridge
Tuesday, June 18, 2019
Thoughts from Skord as he lays his head upon a pillow
Unlike Funder, I do not have anyone to write this to. Instead I let the memories of the day wash over me as I try to get some much needed rest. The morning started off easy enough, we had just finished killing a bunch of ugly ghasts the night before. We got up in the morning, and stretched out the aches and pains from the battle. I was still in fairly bad shape, but it seems the consensus was to press on and check out this "canter's grotto".
In my fitless sleep I decided that my mace needed a name, the only thing I could come up with was "spear". Which was mostly to confuse the locals. And the fact that I probably need a spear. More on that later.
After we had a bit of breakfast, we noticed that a trail near us was completely covered in spiderwebs (some even hanging from the trees above us). After a bit of thinking and conversation, we pressed on thru the webs. I should note that the stuff is quite sticky and I spent the next half hour trying to relive myself of it.
As we got closer to the grotto, we smelled overwhelming incense.
The grotto was located in a grassy gnoll. Cautiously we crept up and looked around. I suggested that we check for alternate entrances, as I had heard stories of trapped and fake doorways in the past. Kojack went to take a look at the door, and found that it was trapped with large pots filled with greenish liquid. None of us had the stomach to try it.
We pressed on into the grotto. Funder thankfully scouted ahead checking on things. The first few minutes into the dungeon he did not find any thing significant. And then! He noticed a group of what I can only describe as Imps. What have we got ourselves into?
The decision was made to attempt to capture one, and then we quickly escaped the dungeon. Hoping to interrogate the little bastard, we made it outside. However a few of the imps companions followed us. A large fight ensued. May I say thank god for my cohorts, especially the cleric who healed me. I should also note that he was suspiciously absent when we fought the ghasts?
Alas, I will figure that out at some point.
We murdered the imps, and I came to the conclusion that there parts maybe worth something to an alchemist or magic user. The other thing we realized was that the Imps were the ones creating the webs, as they had webbing coming from their undersides.
We ventured back into the dungeon turning south, Kojack listened at the door and heard some argument happening, between what he believed was two people.
We decided to go ahead and bum rush the door, breaking in we caught the two in surprise. One of which was a fairly overweight character named Huberto, which I believe I may have met before.
I jumped on a table in the room scattering papers (we found out afterwards that they were blueprints for an evil temple). Swinging my mace named spear I attacked the guard wearing plate mail. I missed, and swore at the great imbibber for not helping me out in my time of need. My faith is failing me.
In the heat of the battle I remember that Huberto was from Scorn and he was a textile merchant.
The cleric was giving him quite a good smacking, and the others helped me out trying to take out hte guard. There was some brief discussion about attempting to interrogate these two, but they sucummbed to their wounds prior to us making a decision. That little halfling i have to give him credit, he dove under a table and held a torch up to the crotch of the guard.
All of a sudden we heard a large noise coming down the hall. We quickly barred the door with the table. Once again the halfling surprised me, he was able to lift a table that was probably his same weight? The wonders of the great imbibber!
The table only held for so long, the door in splinters, the head of a demon stuck thru. Terror.
By this point I was bleeding profusely, rathgar thankfully healed me again. My mace did not seem to do much damage to it. I made a mental note to silver it with my remaining monies. Food will have to wait.
We fought the demon as best we could, at some point we managed to get out of the room and lead the demon into it. The halfling tossed me his sling with some silver stones and I attempted to fire some at it.
The party was attempting to escape, yet the cleric and the curious dwarf kept at the demon trying to take it down. The courage of the dwarf knows no limits. I believe he is courageous, although I question his intellect on occasion.
The halfing cried out to his God and held up a silver tankard, charging the demon he bonked it over the head multiple times and then swiftly ran away. The demon died in a huge rush of greenish liquid. Unfortunately I was standing in the door way when the wave of acidic crap flowed out of the body.
My shield, plate mail melted away, and worse yet, my mace named spear melted into a puddle of goo.
We made a hasty escape, the rest of the party banged up but alive. At least they still have armour, I am hesitant even to walk back to town in underwear.
Unfortunately the two people we fought were also drowned in the acid, all of their armour and any clues were lost.
I may try and find some kind of menial job so that I can buy some new armour. I haven't decided yet. I know the party managed to find some silver pieces.....
It seems that I am stuck with this lot in life, I cannot go back to scorn as I'm a wanted man, I have no money for armour or weapons, I will have to wait to find a hireling to help me.
I did forget to mention, I said a prayer for Kaylim, the dwarves torch bearer. He died a courageous death.
Alas, it is now time to sleep.
Don't forget to check out our GMs website. https://www.gothridgemanor.com
In my fitless sleep I decided that my mace needed a name, the only thing I could come up with was "spear". Which was mostly to confuse the locals. And the fact that I probably need a spear. More on that later.
After we had a bit of breakfast, we noticed that a trail near us was completely covered in spiderwebs (some even hanging from the trees above us). After a bit of thinking and conversation, we pressed on thru the webs. I should note that the stuff is quite sticky and I spent the next half hour trying to relive myself of it.
As we got closer to the grotto, we smelled overwhelming incense.
The grotto was located in a grassy gnoll. Cautiously we crept up and looked around. I suggested that we check for alternate entrances, as I had heard stories of trapped and fake doorways in the past. Kojack went to take a look at the door, and found that it was trapped with large pots filled with greenish liquid. None of us had the stomach to try it.
We pressed on into the grotto. Funder thankfully scouted ahead checking on things. The first few minutes into the dungeon he did not find any thing significant. And then! He noticed a group of what I can only describe as Imps. What have we got ourselves into?
The decision was made to attempt to capture one, and then we quickly escaped the dungeon. Hoping to interrogate the little bastard, we made it outside. However a few of the imps companions followed us. A large fight ensued. May I say thank god for my cohorts, especially the cleric who healed me. I should also note that he was suspiciously absent when we fought the ghasts?
Alas, I will figure that out at some point.
We murdered the imps, and I came to the conclusion that there parts maybe worth something to an alchemist or magic user. The other thing we realized was that the Imps were the ones creating the webs, as they had webbing coming from their undersides.
We ventured back into the dungeon turning south, Kojack listened at the door and heard some argument happening, between what he believed was two people.
We decided to go ahead and bum rush the door, breaking in we caught the two in surprise. One of which was a fairly overweight character named Huberto, which I believe I may have met before.
I jumped on a table in the room scattering papers (we found out afterwards that they were blueprints for an evil temple). Swinging my mace named spear I attacked the guard wearing plate mail. I missed, and swore at the great imbibber for not helping me out in my time of need. My faith is failing me.
In the heat of the battle I remember that Huberto was from Scorn and he was a textile merchant.
The cleric was giving him quite a good smacking, and the others helped me out trying to take out hte guard. There was some brief discussion about attempting to interrogate these two, but they sucummbed to their wounds prior to us making a decision. That little halfling i have to give him credit, he dove under a table and held a torch up to the crotch of the guard.
All of a sudden we heard a large noise coming down the hall. We quickly barred the door with the table. Once again the halfling surprised me, he was able to lift a table that was probably his same weight? The wonders of the great imbibber!
The table only held for so long, the door in splinters, the head of a demon stuck thru. Terror.
By this point I was bleeding profusely, rathgar thankfully healed me again. My mace did not seem to do much damage to it. I made a mental note to silver it with my remaining monies. Food will have to wait.
We fought the demon as best we could, at some point we managed to get out of the room and lead the demon into it. The halfling tossed me his sling with some silver stones and I attempted to fire some at it.
The party was attempting to escape, yet the cleric and the curious dwarf kept at the demon trying to take it down. The courage of the dwarf knows no limits. I believe he is courageous, although I question his intellect on occasion.
The halfing cried out to his God and held up a silver tankard, charging the demon he bonked it over the head multiple times and then swiftly ran away. The demon died in a huge rush of greenish liquid. Unfortunately I was standing in the door way when the wave of acidic crap flowed out of the body.
My shield, plate mail melted away, and worse yet, my mace named spear melted into a puddle of goo.
We made a hasty escape, the rest of the party banged up but alive. At least they still have armour, I am hesitant even to walk back to town in underwear.
Unfortunately the two people we fought were also drowned in the acid, all of their armour and any clues were lost.
I may try and find some kind of menial job so that I can buy some new armour. I haven't decided yet. I know the party managed to find some silver pieces.....
It seems that I am stuck with this lot in life, I cannot go back to scorn as I'm a wanted man, I have no money for armour or weapons, I will have to wait to find a hireling to help me.
I did forget to mention, I said a prayer for Kaylim, the dwarves torch bearer. He died a courageous death.
Alas, it is now time to sleep.
Don't forget to check out our GMs website. https://www.gothridgemanor.com
Monday, June 17, 2019
Monday night miserable bastards - session 3
Obviously notes from the session, I will write a official thoughts of "skord" tomorrow.
Session 3 - June 17/2019
My mace is now named “Spear”
We woke up in the morning, and we found some spiderwebs to the south.
Came upon a grassy gnoll covered in spiderwebs, that smelled of incense
Came to the grotto, entranced was trapped. Kojack figured it out.
Managed to grab 3 vials of weirdish green liquid at the entrance.
Managed to bag an imp demon thing in a put him in a bag.
We killed some Imps. Clerics
25 Teeth & Claws From Imps (component for magic missile spell) can sell them.
There was weird webbing in the asses of the Imps.
Met some dudes in a room, looks like we are starting a fight with them. They were arguing with each other behind the door.
I need to rename my mace. It’s a POS.
I was not able to hit anything, I believe that the great imbibber is testing me.
Large guy that we met was a dude named Huberto (from Scorn), he was a textile merchant.
I may have mildly annoyed a demon with my mace, this may be my last day.
Watched Kaylim (kojacks hireling) melted into goo.
I believe humberto died.
In the nick of time, matt called on his god, and got 8 extra hit points. He wacked the demon with his tankard.
I almost died again, but was brought back to life by the cleric (i owe him so much now).
Matt finally killed the demon.
The demon died, explosion of Acid.
We need to head back to town
All of my equipment is fucked.
Session 3 - June 17/2019
My mace is now named “Spear”
We woke up in the morning, and we found some spiderwebs to the south.
Came upon a grassy gnoll covered in spiderwebs, that smelled of incense
Came to the grotto, entranced was trapped. Kojack figured it out.
Managed to grab 3 vials of weirdish green liquid at the entrance.
Managed to bag an imp demon thing in a put him in a bag.
We killed some Imps. Clerics
25 Teeth & Claws From Imps (component for magic missile spell) can sell them.
There was weird webbing in the asses of the Imps.
Met some dudes in a room, looks like we are starting a fight with them. They were arguing with each other behind the door.
I need to rename my mace. It’s a POS.
I was not able to hit anything, I believe that the great imbibber is testing me.
Large guy that we met was a dude named Huberto (from Scorn), he was a textile merchant.
I may have mildly annoyed a demon with my mace, this may be my last day.
Watched Kaylim (kojacks hireling) melted into goo.
I believe humberto died.
In the nick of time, matt called on his god, and got 8 extra hit points. He wacked the demon with his tankard.
I almost died again, but was brought back to life by the cleric (i owe him so much now).
Matt finally killed the demon.
The demon died, explosion of Acid.
We need to head back to town
All of my equipment is fucked.
Tuesday, June 11, 2019
Miserable Bastards Session 2
Thankfully Funder has also written a journal entry, of which you can read here:
Letter to Elder Mildred, dated the 6th day of the month of the Lion
http://www.msjx.org/2019/06/letter-to-elder-mildred-dated-6th-day.html
Oh man, another funny one! So we were without our cleric last night, but that didn't stop us from doing some adventuring. We had left off having basically robbed a wagon of moonstones. The discussion opened up that maybe we should consider building ourselves a small home in the town of hounds head.
I gotta say its super handy to have my character sheet in google drive. I was making notes the whole session and tracking things. When I run my next home game, I think I'll fire up the computer to take care of the DMing side of things.
Here's my notes from last night:
Letter to Elder Mildred, dated the 6th day of the month of the Lion
http://www.msjx.org/2019/06/letter-to-elder-mildred-dated-6th-day.html
Oh man, another funny one! So we were without our cleric last night, but that didn't stop us from doing some adventuring. We had left off having basically robbed a wagon of moonstones. The discussion opened up that maybe we should consider building ourselves a small home in the town of hounds head.
I gotta say its super handy to have my character sheet in google drive. I was making notes the whole session and tracking things. When I run my next home game, I think I'll fire up the computer to take care of the DMing side of things.
Here's my notes from last night:
Session 2
- Came into town, and notice that Sir Santor was coming back into town as well, all bandaged up. He was accompanied by 3 dwarves.
- They had a cart with clean ore.
- Discussed the idea of buying a house in town.
- WENT TO THE CRAIGSLIST BOARD. Small pieces of paper with “lady named anna wants someone to find her husband”.
- Posted up looking or a “mistress of extraordinary brewcraft for a exquisite venture”.
- Went over to a tent city to talk to some builders. We met a girl dwarf named “arga”. Kojack tried to pick her up.
- Considering a mill and brewery.
- Possible festival in town. Ivanoff filled us in that he’s working on it.
- Talking to Ivanoff about acquiring some land. (north of the northern bridge).
- Having a meeting with ivanoff later to discuss the price on the land.
- Heading off to chanters grotto
- Have become a convert of the great imbiber.
- Burn scar of tankard on my fucking neck from the matt’s God.
- Killed some forest ghasts. That’s where we left off.
As you can see it was a fairly epic session. After we noticed Sir Santor coming back into town all bandaged up (to our surprise! we thought he was dead). We decided to follow him into the inn. He sat down and had a brief discussion with Ivanoff (who didn't seem very pleased). We followed up talking to Ivanoff with our possible plans of building a Mill (and a brewery!). He sort of beat around the bush about pricing within the town. Apparently he had given the party some land but it was a bit further away. The idea is we could have a place to hang our hat, and get a brewmesiter to make us some decent ale. The balance of which we could then sell to the local tavern (win win honestly!). We told Ivanoff that we had posted a message on the town board (Hounds Head Craigslist!). We was so happy! Unfortunately we can barely put 2 sentences together between the three of us, so the actual message was missing contact info hahaha.
After that Kojack attempted to talk up a lovely dwarf lady but failed miserably (I believe he needs to grow his beard longer).
He was itching for a fight, so we headed off into the wilderness (at night.... good plan boys).
Since we have no actual military training we floundered around in the dark (that's tongue in cheek as we the actual players that do have military training).
We ran into some weird forest ghasts! Got into a helluva a melee. My character managed to wack one, and then got hit and paralyzed. Then kojack almost went down, his henchman managed to throw some burning oil at it. Matt's halfling named Funder prayed to his God "the great imbiber" and tossed a healing potion down my throat. Because I was partially burned and paralzed the healing potion not only healed me but it ingrained a small tattoo in my skin of a tankard (friggin cool).
Just FYI I am now a convert! I got up and at em after the fight was over.
Oh and we levelled up! Wooo! I somehow managed to re-roll some decent hit points (17 fuck yeah)
Check out Tim's patreon here: https://www.patreon.com/gothridge
ROLL20:
So this is my second time playing with Tim and the guys in roll 20. The last session we didn't have any actual battles, but last night we did. And I gotta say i was flabbergasted by how friggin cool it was! The one and only other time that I used roll 20 it was all text based. This makes me want to run Tomb Of Gardag, and re-create all the rooms in pyromancers.
Might just do that!
Check out Tim's patreon here: https://www.patreon.com/gothridge
ROLL20:
So this is my second time playing with Tim and the guys in roll 20. The last session we didn't have any actual battles, but last night we did. And I gotta say i was flabbergasted by how friggin cool it was! The one and only other time that I used roll 20 it was all text based. This makes me want to run Tomb Of Gardag, and re-create all the rooms in pyromancers.
Might just do that!
Tuesday, June 4, 2019
Monday Night Miserable Bastards - Session 1
Hilarious!
I got together with Tim, Matt, Joe and Erik to play some nerd games last night. 7 PM my time, which works out perfectly actually. It took me a bit to figure out what was going on, as this was my first game with these guys. They had previously played in the campaign so they had some ideas as to what was going on.
The premise that Tim has come up with is pretty cool. We are basically out on the borderlands, and there are a few different factions vying for control. My character "skord" had previously worked with Erik's character "rathgar". I won't get too much into his background, as the guys may read this.
Speaking of backgrounds, Tim sent me a 6 page background/what's up with the setting pdf. Which is awesome! I was blown away honestly.
So basically the party was sorta split. Rathgar was in the tavern in the small town of Hounds Head (like seriously small town, the blacksmith can't even make arrows!)
The other 2 characters had just finished finding the body of a knight in the outskirts.
They eventually made their way back to town. Where i was introduced.
We decided to talk with the sorta know it all sage of the town who gave us some good ideas.
We stayed in the tavern over night, and woke up to disguises left in our room.
Apparently the cleric Rathgar was met in the night by someone, who gave him a quest. He gave us the very briefest of explanations and we were off.
Prior to leaving the halfling had a signet ring that he found on the body of a dead knight, he decided to stash it away in the eaves of the tavern roof. We then headed out of town and caught up with a merchant caravan (one wagon) and two guards. Some of the party took their time scoping out the situation.
What proceeded was one of the best roleplaying moments I've been involved in. Cue some monty python playing women antics (complete with high pitched voices).
Basically the funniest distraction ever. The merchant was so confused with these older women talking to him about all kinds of random things. The halfling jumped up and basically robbed the caravan of moonstones. Then got the horse and cart rolling away from the action. Skord the warrior acted as the meat and restrained one of the guards.
Seriously so funny. I can't even remember all of what was said, but my throat was sore from laughing so hard. We left off with the moonstones in tow having escaped the situation without blodshed (which was what we needed to do). The next plan was to go and check out a grotto covered in spiderwebs. I cannot fucking wait for Monday (whose every said that before!). Thanks guys! that was fucking fantastic.
Tim went and did a podcast about monday evening, and it's awesome (good recap!)
https://anchor.fm/gothridgemanor/episodes/Best-Heist-EVAR--With-a-gaggle-of-call-ins-e489kb
I gotta say I learned something from Tim's DMing style (and from listening to Froth's cast). Sometimes it's the best thing in the world to sit back and just let the players go. I often worry too much about planning things out. Just sit back and let it happen!
As some of you may know, I'm currently working on a Man cave in the basement. It's a bit of a work in progress at this point, but I should hopefully be down there before the next session. The last few times I've played on line, I've used my tablet (which works well) however the mic on it is on the back so I basically have to hold it in my lap. As well (see picture) I've been in this small room with a bunch of crap, sitting in front of a small sewing desk.
As you can see it's not ideal.
I currently have a few ideas for a computer solution. Just deciding on what the best plan is for me.
I ended up using roll20 on my laptop to see what was going on and for rolling dice, and hangouts for talking.
I got a line on a few computers. Just figuring stuff out.
I got together with Tim, Matt, Joe and Erik to play some nerd games last night. 7 PM my time, which works out perfectly actually. It took me a bit to figure out what was going on, as this was my first game with these guys. They had previously played in the campaign so they had some ideas as to what was going on.
The premise that Tim has come up with is pretty cool. We are basically out on the borderlands, and there are a few different factions vying for control. My character "skord" had previously worked with Erik's character "rathgar". I won't get too much into his background, as the guys may read this.
Speaking of backgrounds, Tim sent me a 6 page background/what's up with the setting pdf. Which is awesome! I was blown away honestly.
So basically the party was sorta split. Rathgar was in the tavern in the small town of Hounds Head (like seriously small town, the blacksmith can't even make arrows!)
The other 2 characters had just finished finding the body of a knight in the outskirts.
They eventually made their way back to town. Where i was introduced.

We stayed in the tavern over night, and woke up to disguises left in our room.
Apparently the cleric Rathgar was met in the night by someone, who gave him a quest. He gave us the very briefest of explanations and we were off.

What proceeded was one of the best roleplaying moments I've been involved in. Cue some monty python playing women antics (complete with high pitched voices).
Basically the funniest distraction ever. The merchant was so confused with these older women talking to him about all kinds of random things. The halfling jumped up and basically robbed the caravan of moonstones. Then got the horse and cart rolling away from the action. Skord the warrior acted as the meat and restrained one of the guards.
Seriously so funny. I can't even remember all of what was said, but my throat was sore from laughing so hard. We left off with the moonstones in tow having escaped the situation without blodshed (which was what we needed to do). The next plan was to go and check out a grotto covered in spiderwebs. I cannot fucking wait for Monday (whose every said that before!). Thanks guys! that was fucking fantastic.
Tim went and did a podcast about monday evening, and it's awesome (good recap!)
https://anchor.fm/gothridgemanor/episodes/Best-Heist-EVAR--With-a-gaggle-of-call-ins-e489kb
I gotta say I learned something from Tim's DMing style (and from listening to Froth's cast). Sometimes it's the best thing in the world to sit back and just let the players go. I often worry too much about planning things out. Just sit back and let it happen!
As some of you may know, I'm currently working on a Man cave in the basement. It's a bit of a work in progress at this point, but I should hopefully be down there before the next session. The last few times I've played on line, I've used my tablet (which works well) however the mic on it is on the back so I basically have to hold it in my lap. As well (see picture) I've been in this small room with a bunch of crap, sitting in front of a small sewing desk.
As you can see it's not ideal.
I currently have a few ideas for a computer solution. Just deciding on what the best plan is for me.
I ended up using roll20 on my laptop to see what was going on and for rolling dice, and hangouts for talking.
I got a line on a few computers. Just figuring stuff out.
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