Here's a quick look at a pre gen for my upcoming session. I am going to be using Whitebox Medieval Adventure Game.
Note: I am going to use the following method for Ability Checks. Roll a 20 over a static number, plus any ability modifiers. The static number is the same as the saving throw for that level of class. I think this should be relatively easy at the table. In this case (at 5th level) it's a 50% chance. Good enough for me!
You can see that I have created a consumables section for this character. I have done that for spells, arrows, hit points, etc. Obviously things like rations (and other resources) are going to be very important when wandering around the island.
One picky thing about whitebox is that the monsters are put into categories rather than alphabetical (which is totally cool), but for me, I find it easy to find a Vampire at the end of the book, rather than under "undead".
Am I crazy?