Tuesday, June 10, 2014
Dragon Knight revisited
I decided I think I'm pretty much going to run this module. Its been stuck in my head since I've read it. The included map is alright, however it might be a pain in the arse to run as is, you have to use a ruler to decide how far the PC's can travel etc. 1 inch equals ex amount of miles. What I think I may do is just re-create the map on a hex crawl, that will make it easier to key encounters, etc. Also I think I'll convert the whole friggin thing to Basic Fantasy as well.