Tuesday, June 10, 2014

Dragon Knight revisited

I decided I think I'm pretty much going to run this module.  Its been stuck in my head since I've read it.  The included map is alright, however it might be a pain in the arse to run as is, you have to use a ruler to decide how far the PC's can travel etc.  1 inch equals ex amount of miles.  What I think I may do is just re-create the map on a hex crawl, that will make it easier to key encounters, etc.  Also I think I'll convert the whole friggin thing to Basic Fantasy as well.