Tuesday, March 7, 2017

Pre Generated Characters For "An Invitation From The Blue Baron"

Here are a few pre-generated characters for use with "An Invitation From The Blue Baron"
Every character also received one minor magical item.
You can download a pdf of all of the pre-generated characters right here.
You can download a pdf of the official character sheet here.


Beshi (Elf Cleric) 1st Level 
STR 5
DEX 12
CON 8
INT 9
WIS 14
CHA 3
AC 7 (Leather armour) 
Club (1d6) 
Spells: None
Background: Cartographer
Magic Item: Giant Finger Nail Clippings - A large sack containing Giant toenail clippings, adds a +1 to attack and damage rolls for a day.
Equipment: Backpack, rope 50', holy symbol, vial of holy water. rations


Kumba (Human Cleric) 1st Level
STR 10
DEX 12 
CON 15
INT 10
WIS 9
CHA 17
AC 7 (Leather armour) 
Mace (1d6) 
Spells: None 
Background: Terrible hunter, nearly starved.
Magic Item: Rusted Straight Razor - If a player shaves their legs with this, it will allow them to swim and breath underwater for an hour.
Equipment: large sack, tinderbox, 6 torches, holy symbol, rations

Taran (Elf Fighting Man) 1st level
STR 12
DEX 12 
CON 6
INT 10
WIS 9
CHA 15
AC 7 (Leather armour) 
Short Sword/Short Bow (1d6) 
Background: Drowned a family member.
Magic Item: Leather Barf Bag - this bag contains exactly what you think it does.  When the contents is poured out, it will allow a character to fly for 1d4 rounds.
Equipment: rope 50", 6 torches, wolfsbane, tinder box, small sack, rations

Mida (Dwarf Thief)  1st level
STR 18
DEX 13 
CON 9
INT 11
WIS 19
CHA 5
AC 7 (Leather armour) 
Club (1d6) 
Background: Veteran of war
Magic Item: Pixie Finger - When carried in a pocket, the player will receive a +5% bonus to experience for the rest of the day.
Equipment: 10' pole, backpack, 50" of rope, rations

Mako (Halfling Magic User) 1st Level 
STR 15
DEX 16 
CON 9
INT 13
WIS 13
CHA 5
AC 9 (no armour) 
sling/dagger (1d6) 
Spells: Magic Missile
Background: Made a pact with a witch.
Magic Item: Polka dot accordion- when played this accordion will not only make your toes tap, it will cure one person of poisoning.
Equipment: rations, flask of oil, tinderbox, small sack.

Bala (Human Fighting Man) 1st Level
STR 13
DEX 10 
CON 7
INT 14
WIS 11
CHA 11
AC 7 (Leather armour) 
Short Sword (1d6) 
Background: Swindled a high ranking mage.
Magic Item: Dagger Of Ghostly Tidings - This dagger on a successful attack will create a ghost from the past of the monster.  Allow a saving throw at -2 , if failed the monster flees in terror.  (could be a relative come back to haunt them).  
Equipment:6 torches, tinderbox, rations, large sack

Chomba (Human Thief) 1st Level 
STR 13
DEX 10 
CON 11
INT 14
WIS 13
CHA 13
AC 7 (Leather armour) 
Dagger (1d6) 
Background: Lost all gold in a bad bet.
Magic Item: Plate Of Haggis - When i digested the player receives a kilt which acts as plate mail for 1d4 rounds.  
Equipment: rations, large sack, 10' pole.

Mwiri (Human Magic User) 1st Level
STR 4
DEX 6 
CON 7
INT 14
WIS 10
CHA 9
AC 9 (no armour) 
Staff (1d6) 
Spells: Charm Person 
Background: Was a travelling merchant.
Magic Item: Tome Of Remembering - Allows a magic user or cleric to remember 4 extra spells Lasts one day.
Equipment: backpack, rations, mirror, garlic.