Monday, January 15, 2018

So I was thinking about D&D and then ADHD kicked in.

Yesterday when I got up I started thinking about D&D (like every friggin day).  In between coffee and skyrim I started re-reading the 5e DMG.  At some point in time I may have to take a turn DMing 5e again.  I started looking thru some of the options in the back, just to see what I could do.  My guess is that it would be a one shot, however it's always good to have a backup "campaign" outline just in case.  Considering we have 4 DMs in the group, this may not be an issue for me.

Campaign Ideas: 

Wuxia style campaign with Aliens.  I was skimming the Oriental adventures book at the same time.

Western Marshes style campaign:  Read more info hereUsing Blackmarsh.

Jakandor: Would be super nifty, however since we are running around an island currently it might be a bit too similar.

If we have to stick with Faerun, running Al Quadim or the wuxia thing in whatever part of Faerun that works might be an idea.

Alternatively (and what I will probably do) is not do any actual world building other than a brief sketch.  Create a small hex map with 3 or 4 adventure locations, plant a town on the border and leave it at that.  I really don't want to do typical high fantasy bs though.  There is a bit in the DMG about campaign styles, and the last paragraph is sort of "the whole kitchen sink", that's the most appealing to me.  Samuari's, Aliens, Flying airships, barbarians.

As I've said before I wouldn't mind creating new character classes, and races and or sticking with the basic ones.  The only issue is the players.  And I know it's "My campaign" but its still gotta be fun.  If someone gets annoyed because they can't play their fav tiefling warlock/warrior hybrid, that's no fun.

Whatever the case, what I end up with is going to be deadly.  I'm throwing CR's out the window for the most part.  You goto the hext with the big ugly dragon.  Good luck.

In one of +Samwise Seven RPG videos he talks about throwing out Charisma as a stat and using the sanity rules.  This seems like a wonderful idea.  I"m in agreement with him that making deception checks are boring with a dice roll.  I'd rather RP it out.

Event Based Adventures:

This whole idea seems very railroadey and not very O5R.  I'm sure when I was younger I was writing event based adventures, and it does seem to be a good idea for Fifth edition.  I may take a crack at it for the sake of argument.

Alright so obviously this is a whole bunch of random ADHD this morning.

This week i get to play in a blueholme game with +God Emperor Leto II which is going to be FUN!

The return of the blue baron is coming along! Check it out here:

Happy Gaming!

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