Wednesday, August 7, 2019

I need to come up with a better title with cool links

Mythic Times Issue 5

Designed for the Mythic Hero game system this magazine includes a new creature, new spells, a mini-adventure, a new monetary system, a new career, weapons from the combat system expansion, NPC's, things to find in a manor house, expansion on the Laoinshoa world (basic hand drawn map of the City of Valkra), a hero profile, and (of course) the Mythified comic.
Much of what is in here can easily be used or adapted to any fantasy RPG system.
Please show your appreciation for these works by coming back and "buying" them again. Any amount helps!

Who has the balls to confront this dark psychic force?
Cha'alt is the beast of a book (218 pages) I've been working on for the past year. It's a ruined world focusing on a couple of introductory dungeons before getting to the main event - the megadungeon known as The Black Pyramid.
The Black Pyramid is like nothing you've ever seen before. Unique design, purpose, feel, magic items, NPCs, monsters, factions, motives, agendas, strangeness, the works!
There's a decent amount of setting detail besides dungeoncrawling - space opera bar, domed city, mutants, weird ass elves, desert pirates, a city ruled by a gargantuan purple demon-worm, and much more!
Cha'alt is compatible with both old school and 5e D&D purposefully blended for maximum usability. Full disclosure: aside from advantage/disadvantage and bounded accuracy, there isn't much in the way of 5th edition mechanics. It's predominantly OSR.
The interior is gorgeous full-color art, layout, cartography and Lovecraftian aesthetics. Gold ENnie winner Glynn Seal of MonkeyBlood Design went above and beyond his usual fantastic job. Give the new 32 page preview a look. I spared no expense making Cha'alt fantastic - this world is alive and spilling over with possibilities.  Link
Venger wrote about the new release on his blog here:
Also an Ask Me Anything Here:

Battleships Dungeon - A Procedural 'Grid-Crawl' method of making a dungeon using 'Battleships' as a template
*Goblins Henchman strikes again! And this is another cool thing.
Using the Battleships game as a template to procedurally generate a 20 room, 2 level (Grid‑Crawl) dungeon.
Once the method is understood, making a map should take less than 5 minutes.
Possible uses/advantage:
:: Useful for solo gamers.
:: The physical game version might (I presume) be useful for partially sighted gamers, it’s tactile like Braille.
:: I combined with random dungeon dressing (like in my procedural adventure ‘Carapace’), the adventure emerges for the DM and players alike.
:: It takes some of the burden from the DM about having a ‘coherent’ map. The map ‘is what it is’.
:: Mainly, it’s a bit of fun!!
What is this?
More on 'Grid-Crawls' here:
I'm very happy for you to pay nothing for this product; and anything given to me will only be frittered away on RPG-related wares anyway. That said, even a nominal sum like 50 cents seems to bump this thing up the DriveThru charts! Link

September Short Adventures 2 (LabLord)
This looks pretty cool, and it’s pwyw. Lots of short adventures, perfect to toss into any campaign.
A vintage selection of ten short adventures from 2011 intended for use with Labyrinth Lord or any other Basic Era version/edition of the world's Most Popular RPG.  Link

Essentials & Starter Set on sale and hitting amazon.

Looks like you can preorder on Amazon. I haven't checked the canadian version of the site yet. (note: while I think the essentials looks super cool, I have a lot of rule sets and the basic 5e rules do everything i need them to do. That said, just passing this on)

Luminous Bristlemaw
Note: Free cool monster!
The dreaded Luminous Bristlemaw, one of Six Aquatic Terrors we did in support of Gus L's excellent H.M.S. Appollyon project.
This beasty first appeared at our blog on July 4th, 2014. You can search our blog ( by the date, or use the handy search feature to look up "Six Aquatic Terrors" in order to find the original post with the rest of the encounters...if you are so inclined. By all means please do go check out the HMS Appollyon series at Gus L's blog, "Dungeon of Signs," while you're at it...the blog may be inactive, but it remains a treasure trove of incredibly inventive and well-thought-out stuff well worth your time. Link

By the sounds of it Goodman Games is going to start working on B4 The Lost City for their line of re-releases with 5e stats.  I cannot find any blog posts regarding this on their site.  I'm curious to see how this turns out.  I've heard really good things about the Isle Of Dread they did. 
I am sure you can keep your eyes over here: *note they are working on barrier peaks which should be pretty cool! 

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