Jumped back in last night. The plan was to shoot for Friday evenings, however since we all work in retail this Friday will be hard.
The players left off at the town, getting prepped to leave for the old city ruins south of the village. They quickly made it to the small bridge over the river. The bridge was wide enough for a wagon to travel over it. It also looked well used.
They noticed a skeletal hand protruding from the waters edge, and went down to investigate.
A giant crab and its kin were close by, and the players attempted to run up the river bank. One of which slide down into the mud.
They managed to intimidate the crab enough to investigate the hand. There they found a body weighed down by a sack of lead. In a bag was a potion, and some silver pieces.
They head out from the bridge and keep going towards the city. As time goes on the wander towards the city thru tall brush, and a well used trail. Eventually they come across a wagon. The players attempt to sneak up, and get hit in the head with a rock. 2 goblins are also investigating the wagon, and have claimed it as their own. The goblins speak very limited common, mostly one word answers. Things come to a head very quickly and one of the goblins screams BREE YARK!
The players decimate the goblins in no time and move towards the wagon. There they find 3 barrels, 1 with black grog ale in it, and the other 2 with hops. They also notice that the ground is very trampled and not with goblin footprints, but human.
In the mud they found a note:
The scouts have seen a caravan skirting the edge of the city. Keep you're eyes peel and intercept.
The pcs decide to take the wagon back to town and sell off the kegs to the bartender Isaiah. On the way back to town they found a strange grove of trees, that wasn't there the last time they passed this way. There are 5 large boulders covered in runes. They realize quickly that they can sleep here and be protected. Its a weird magical grove. When they wake up in the morning, they find that their weapons have been silvered as they slept, they weigh less somehow and have magical properties (+1). Written in the side of a tree is a magical spell, which the halfling wizard quickly copies into his spell book.
(I know I'm giving them too much treasure....what are you gonna do! it's 5e and they don't get XP for treasure anyways).
Just before they are about to leave for town, a small rock rolls up to them with the following scrawled on it.
They look up to see 6 very small goblins. The goblins plead for help, their princess has been kidnapped by a giant spider! The warriors of the group had been killed (the wagon guys) and they can't save her by themselves.
The PCs opt to head back to town.
And that is where we left off.