Mythic
Times Issue 5
Designed
for the Mythic
Hero game
system this magazine includes a new creature, new spells, a
mini-adventure, a new monetary system, a new career, weapons from the
combat system expansion, NPC's, things to find in a manor house,
expansion on the Laoinshoa world (basic hand drawn map of the City of
Valkra), a hero profile, and (of course) the Mythified comic.
Much
of what is in here can easily be used or adapted to any fantasy RPG
system.
Please
show your appreciation for these works by coming back and "buying"
them again. Any amount helps!
Cha'alt
Who
has the balls to confront this dark psychic force?
Cha'alt
is the beast of a book (218 pages) I've been working on for the past
year. It's a ruined world focusing on a couple of introductory
dungeons before getting to the main event - the megadungeon known as
The Black Pyramid.
The
Black Pyramid is like nothing you've ever seen before. Unique
design, purpose, feel, magic items, NPCs, monsters, factions,
motives, agendas, strangeness, the works!
There's
a decent amount of setting detail besides dungeoncrawling - space
opera bar, domed city, mutants, weird ass elves, desert pirates, a
city ruled by a gargantuan purple demon-worm, and much more!
Cha'alt
is compatible with both old school and 5e D&D purposefully
blended for maximum usability. Full disclosure: aside from
advantage/disadvantage and bounded accuracy, there isn't much in the
way of 5th edition mechanics. It's predominantly OSR.
The
interior is gorgeous full-color art, layout, cartography and
Lovecraftian aesthetics. Gold ENnie winner Glynn Seal of MonkeyBlood
Design went above and beyond his usual fantastic job. Give the new
32 page preview a look. I spared no expense making Cha'alt fantastic
- this world is alive and spilling over with possibilities. Link
Venger
wrote about the new release on his blog here:
http://vengersatanis.blogspot.com/2019/08/chaalt-pdf-released.html
Also an Ask Me Anything Here:
https://www.reddit.com/r/osr/comments/cmfdel/ask_me_anything_about_chaalt/
Battleships
Dungeon - A Procedural 'Grid-Crawl' method of making a dungeon using
'Battleships' as a template
*Goblins
Henchman strikes again! And this is another cool thing.
Using
the Battleships game as a template to procedurally generate a 20
room, 2 level (Grid‑Crawl) dungeon.
Once
the method is understood, making a map should take less than 5
minutes.
Possible
uses/advantage:
::
Useful for solo gamers.
::
The physical game version might (I presume) be useful for partially
sighted gamers, it’s tactile like Braille.
::
I combined with random dungeon dressing (like in my procedural
adventure ‘Carapace’), the adventure emerges for the DM and
players alike.
::
It takes some of the burden from the DM about having a ‘coherent’
map. The map ‘is what it is’.
::
Mainly, it’s a bit of fun!!
What
is this?
More
on 'Grid-Crawls' here:
I'm
very happy for you to pay nothing for this product; and anything
given to me will only be frittered away on RPG-related wares anyway.
That said, even a nominal sum like 50 cents seems to bump this thing
up the DriveThru charts! Link:
September
Short Adventures 2 (LabLord)
This
looks pretty cool, and it’s pwyw. Lots of short adventures,
perfect to toss into any campaign.
A
vintage selection of ten short adventures from 2011 intended for use
with Labyrinth Lord or any other Basic Era version/edition of the
world's Most Popular RPG. Link
Essentials
& Starter Set on sale and hitting amazon.
Looks
like you can preorder on Amazon. I haven't checked the canadian
version of the site yet. (note: while I think the essentials looks
super cool, I have a lot of rule sets and the basic 5e rules do
everything i need them to do. That said, just passing this on)
Luminous
Bristlemaw
Note:
Free cool monster!
The
dreaded Luminous Bristlemaw, one of Six Aquatic Terrors we did in
support of Gus L's excellent H.M.S. Appollyon project.
This
beasty first appeared at our blog on July 4th, 2014. You can search
our blog (hereticwerks.blogspot.com) by the date, or use the handy
search feature to look up "Six Aquatic Terrors" in order to
find the original post with the rest of the encounters...if you are
so inclined. By all means please do go check out the HMS Appollyon
series at Gus L's blog, "Dungeon of Signs," while you're at
it...the blog may be inactive, but it remains a treasure trove of
incredibly inventive and well-thought-out stuff well worth your time.
Link:
By the sounds of it Goodman Games is going to start working on B4 The Lost City for their line of re-releases with 5e stats. I cannot find any blog posts regarding this on their site. I'm curious to see how this turns out. I've heard really good things about the Isle Of Dread they did.
I am sure you can keep your eyes over here: https://goodman-games.com/store/product-category/coming-soon/ *note they are working on barrier peaks which should be pretty cool!
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