Goslin - Mutant Future Creature
No. Enc.: 2d6 (8d10)
Alignment: Chaotic
Movement: 120' (Fly 240')
Armor Class: 4
Hit Dice: 6
Attacks: 3 (Acid/Wings)
Damage: Acid 1d8, Wings 1d6/1d6
Save: L5
Morale: 7
Hoard Class: II
XP Value: 800
The Goslin, or "Goosemen" of the Northern wastes are a mutant cross breed of Humans and Canadian Geese. The upper torso of the Goslin is that of a Goose, with a long neck and large heavy wings, the lower half has legs and feet of a human. The Goslin's are evil creatures that hunt humans and non humans alike, they are particularly protective of their young. In combat they will beat opponents with their large wings, and spit acid every 4 rounds (1d8). The Goslins make their homes along iced water and streams. They are semi intelligent, proud, and somewhat easy to outsmart. As an escape they will fly away to live to fight another day. They have developed a cold mutation over the years, so that the weather does not affect them, unlike their ancestors they do not fly south for the winter. They tend to hoard shiny things. Under no circumstances should adventurers get between the Goslin and their young.
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