Onto cool RPG stuff.
First off, I got home yesterday after what can only be described as "monday!" hahaha. I was feeling a bit bagged, and down. I opened the mail and VIOLA! I got a super cool thing from Goblin's Henchman in the mail. (If I'm not mistaken he lives in the UK). The fact that I'm friends with and talk to people all over the world because of the OSR astounds me on a daily basis. It's so much fun!
What I received was "Carapace" a procedural dungeon based around a giant ant colony! Super cool. I can't wait to read it. I'm thinking that combining this and my Antoomuns thing (which I should really finish) would make for a cool campaign.
An adventure into a Giant Ant colony with 3 different procedural methods to make/navigate the labyrinth like maze.
The procedural methods have been applied to the exploration of a maze-like giant insect colony. That said, these methods could easily be retrofitted to any maze-like setup, e.g. patchwork of islets in the Bonesuck Swamp, glades in an impenetrable wood, goblins caves, an overland trade route, an archipelago of mysterious islands in a pirate romp, or rooms in an abandoned space station.
I also got a really excellent review from Age Of Dusk, that totally made my evening! You can read the review here.
In the review he mentions that there are a few spelling errors, which I was curious about. When I write, I use the "Queen's English", so things like "flavor" vs "flavour" might come up. I was curious if that was the issue, or if I had used the improper use of "Their, There, They're" etc. As I've been known to do that. Upon reflection, the troll in the dungeon is pretty deadly (which is mentioned in the review). In my comment I talked about the troll, but instead of writing troll my tablet auto corrected to "trolley", which lead to a hillarious idea. Of course this makes me want to write an adventure with a trolley like Gringots in Harry Potter. That would be a fun map to draw!
Quoting Age of Dusk:
There is a random table with atmospheric effects.
8) Wallowing Moan.
It is good stuff. The demonic elements remind me of Deadly Power, like a haunted house or a campy horror flick. That’s what Dnd needs more of. Quick and easy dungeons and campy Satan.
Shane Ward. Consider yourself redeemed. Thank you for sending this to me. 6.5 out of 10.
WOO! This was great, and a well thought out review. You can also read the review of "Mad God's Jest" right here.
Just a quick note. Reading any kind of review will usually give you a bit of fire to keep going. Reading a positive review even more so! I feel asleep last night thinking about settings, and this idea I've had rolling around in my head for awhile. The last thing I watched on youtube was this, which also helped cement a few things. Can't wait till lunch so I can start doing some writing.
Thanks Goblins Henchman & Age Of Dusk!