I was thinking the other night about creating a table for monster morale checks based on a d20 roll. As well, rather than having to look up a specific monsters morale, I would just use the hit dice to add a modifier. Generally speaking a higher hit dice monster, is going to be tougher (and not always, but smarter).
Now obviously this might be a bit swingy, I am going to playtest this idea out in my own game. The basic 2d6 morale check in Swords & Wizardry Fantasy Adventure Game is perfect for me for the most part, but I thought "hey can I do everything I need to do with a d20?"
So here yah go, give it a try.
Sure, why not? But the math will be different. Bell curve versus straight line.ReplyDelete
I think the 2d6 vs plus-or-minus-7 is the single most useful roll in the game but in a d20 system your idea makes a lot of sense.
Oop that table didn't quite fit. Straight line, I guess because it's one dice, right. I'm not the best at math. The idea popped into my head this afternoon. I do have a tendency to make most of my decisions based on a single d6 roll. But I was thinking if I had a way of doing it with a 20 it would add a pile more options.Delete
I wrote this a long time ago http://www.draconicmagazine.com/articles/importance-1-6 and I still tend to use that philosophyDelete
It sure would!Delete
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Your line of reasoning seems to conclude that smarter monsters are more likely to attack. Is that what you’re saying, or just tougher monsters are more likely to attack?ReplyDelete
Smarter monsters. And yeah it is a bit flawed.Delete