Tuesday, July 16, 2019

d20 morale checks

I was thinking the other night about creating a table for monster morale checks based on a d20 roll.  As well, rather than having to look up a specific monsters morale, I would just use the hit dice to add a modifier.  Generally speaking a higher hit dice monster, is going to be tougher (and not always, but smarter).

Now obviously this might be a bit swingy, I am going to playtest this idea out in my own game.  The basic 2d6 morale check in Swords & Wizardry Fantasy Adventure Game is perfect for me for the most part, but I thought "hey can I do everything I need to do with a d20?"


So here yah go, give it a try.


  1. Sure, why not? But the math will be different. Bell curve versus straight line.

    I think the 2d6 vs plus-or-minus-7 is the single most useful roll in the game but in a d20 system your idea makes a lot of sense.

    1. Oop that table didn't quite fit. Straight line, I guess because it's one dice, right. I'm not the best at math. The idea popped into my head this afternoon. I do have a tendency to make most of my decisions based on a single d6 roll. But I was thinking if I had a way of doing it with a 20 it would add a pile more options.

    2. I wrote this a long time ago and I still tend to use that philosophy

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  3. Your line of reasoning seems to conclude that smarter monsters are more likely to attack. Is that what you’re saying, or just tougher monsters are more likely to attack?