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Monday, January 26, 2015

Throwback to Basic rules

I've been toying with the idea of leaving the enormity project for abit, but I came up with a good solution on how to finally finish the book.  Looking thru the basic rule set from Moldvay (and of course in Lab lord as well).  There is a section on creating your own dungeon with a nifty table on how to fill rooms.  Roll 1d6 I believe, and you get on of the following.

1 empty
2 monster
3 trap
4 gold no monster or trap
5 trap and gold
6 monster and gold

I think it goes like that.  A "special" area may also be included within that table.  I like the idea of writing out a bunch of stuff for the adventure but it is becoming slightly time consuming.  After checking out Dyson's drop tables (which is a source of inspiration) and a post from Playing D&D with pornstars on hacking Dwimmermount , I think I have a better idea on how to finish it up.

The story is in place currently, although there is going to be a few tweaks before its finished.

Another thing that I'd like to try for giggles is to create a mini dungeon adventure based on the creative commons maps found here - http://www.paratime.ca/cartography/index.html

using the exact same table from basic.   I may go and try this tonight for giggles and see what I come up with.




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