The more I play old school games, the more I like less rules. The more I enjoy rulings. We have been playing basicfantasy, which I adore and is really a great game, however I've been reading S&W Whitebox latetly and there are certain things about it I'm really digging. Mostly the trimmed down stats.
First off, I like that there is one saving throw, secondly I like the stat bonus's being only +1 or -1.
(Currently reading the 3rd printing). http://www.swordsandwizardry.com/WhiteBox3p.pdf
I like that the characters all get d6 based hit points, as well I like the exculsion of the thief as far as the classes go. If I was running this I think I would just have thief skills based on dexterity checks and leave it at that.
I also like the d6 based damage from all weapons! That's a lot easier! I would even add DEX based initiave I think, from Holmes edition.
Oh and another change that is worth noting, monster's HD are based on d6's as well. Basically you can play this whole game with a few d6's and a d20.
The levelling up is fairly straight forward for each of the classes, as well I like that the levels only go to Level 10.
I think I may just give this a go at the next session.
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