There have
been a few instances in the last little while that I’ve thought “you know what
would be cool? A black hole portal”.
Whilst planning my Mutant Future campaign, I had a discussion with one
of my players regarding the Cern supercollider.
The possibility of a catastrophic event opening up black holes, is
actually a bit more fact than fiction (at least for the purposes of this
blog). This topped off with the fact
that I’ve considered creating a Classic Traveller campaign where the players
visit worlds, or fall thru blackholes into different realms. For example they start off in a mutant future
campaign, travel thru a black hole and wind up on a space ship, only to realize
that they are in fact members of the imperium on a trade mission. And then at some point they wander thru
another blackhole and viola greyhawk campaign.
All the while they are mildy aware that they are in fact spacemen &
women.
The other
idea I had, IF our 5e group ever gets me to DM again and we finish the starter
set. They travel into some caverns, and
at some point they have a cross roads leading in 3 different directions. When the players walk thru one of these they
are magically transported to another world that needs heroes much more than the
current world (damn you FR, we are going to the Known world).
Sounds
crazy, its role playing whatever.
Random Table Of Black Hole worlds
1d20
|
World Description
|
1
|
A lost world setting
ala Isle Of Dread.
|
2
|
Hyperborea.
|
3
|
A island that is in
reality purgatory.
|
4
|
Ancient Mars
complete with alien barbarian hordes.
|
5
|
A planet that is a
huge city. (Coruscant-esq).
|
6
|
Post-apocalyptic medieval
steam world.
|
7
|
A world in which
everything is turned upside down. The
internal structure is hollow.
|
8
|
The Fairy mists, a
place in between worlds.
|
9
|
Jungle world.
|
10
|
Westoros-esq world.
|
11
|
An extreme future
world, similar to the world presented in The Time Machine by H.G. Wells.
|
12
|
The inside of an
alien mothership heading towards a world they plan to destroy.
|
13
|
A colony planet,
with extreme resources and unknown dangers.
|
14
|
The black pits, a
world that is unbearable above ground, but filled with life underground.
|
15
|
The meridian, the
centre point of the entire universe.
Somewhat similar to the clockworks D&D plane.
|
16
|
The Abyss.
|
17
|
2040 Earth, Zombie apocalypse.
|
18
|
A desert world,
filled with strange monsters and low intelligence life.
|
19
|
A moon base with
alien competing factions
|
20
|
The Labyrinth. A maze above ground, the centre of which
contains a prophecy.
|
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