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Tuesday, November 14, 2017

Random Cavern Crawl Table #3

RANDOM CAVERN CRAWL TABLE #3

Roll 1D20
Result
1
Buried to the hilt in the ground is a silver sword +1.  Strength Check at -2 to remove.
2
A broken wand (unusable)
3
A piece of parchment detailing a proposed raid on underground village
4
Stumble upon a merchant who lost his way trying to find underground village (has basic supplies)
5
A broken down cart, missing one wheel.  The cart has provisions for one week, a suit of leather armour, 12 arrows, 20 feet of rope.
6
An old book that details how to read an ancient language.  Intelligence check at -2
7
Bag of jewels (1D10 x 10 SP’s each)
8
A note from a lover “meet me at the usual place”
9
Runes written in Elvish – “A warning against disturbing the evil City”
10
Ground is quite rocky for 30”.  -1 attack penalty.  Roll for wandering monster
11
A group of badly injured NPC’s are camped out in the tunnel.  (3 Fighters)
12
A dark mass of energy appears out of thin air.  It rushes the PC’s.  Save vs spell for half damage.  1D6.  It disappears afterwards.
13
A grappling hook and 20 feet of rope
14
A group of 1D6 beatloids fighting off a scouting party of 1D6 Dwarves
15
3 half empty potion bottles (2 of which have nothing useable, 1 is a portion of healing that will heal 1D4 HP’s)
16
Sprung trap, a dead goblin hanging upside down from ceiling.  1D6 X 10 SP’s
17
A set of rusty keys
18
A keg of ale lying on its side, half full
19
Makeshift bloody bandages
20
A lost dwarven child who wandered away from underground village

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