Sometimes characters are exposed to energy drain from
undead or evil magic. Such energy drain is manifested in
the form of “negative levels.” For each negative level a
victim receives, he or she suffers a semi-permanent loss of
one hit die worth of hit points and a penalty of -1 on all
attack and saving throw rolls. The victim may or may not
be allowed a saving throw to resist the effect (depending
on the specific monster type). Healing and Rest
Characters recover 1 hit point of damage every day,
provided that normal sleep is possible. Characters who
choose full bedrest regain an additional hit point each
evening.
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